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Germanic Spear Riders
These expert horsemen are a useful way of harrassing an enemy to despair and death.The lack of strong, fast mounts in northern Europe restricted the Germans’ ability to build cavalry forces. Horses were expensive to keep and, given the size and strength of the typical German tribesman, he was more suited to life as an infantryman. Even so, there were a number of tribes that became renowned for their expertise as horsemen; the Usipi and, in particular, the Tencteri tribes, who dwelt on the east of the river Rhine, possessed much-admired cavalrymen. The Tencteri had a strong tradition: their children were raised playing with horses, which were well-respected and treasured possessions. The horse was always inherited by the strongest, most warlike man within a family, helping to create a strong cavalry presence within the tribe. German light cavalry often attacked in a circular motion, throwing javelins before stabbing at close quarters with spears and wheeling to the right. By attacking in a circle, no single man ever led or brought up the rear and, as the attack rotated, each man in turn came into contact with the enemy.
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Unit Name Germanic Spear Riders |
Main Unit Key Ger_Spear_Riders |
Land Unit Key Ger_Spear_Riders |
Naval Unit Key barbarian_transport |
Soldiers 90 |
Category Cavalry |
Class Melee Cavalry |
Custom Battle Cost 370 |
Recruitment Cost 370 |
Upkeep Cost 70 |
Melee Attack 21 |
Weapon Damage 29 |
├ Melee Weapon rome_celtic_spear_cav |
├ Melee Damage Base 19 |
├ Melee Damage Ap 10 |
├ Armour Piercing No |
├ Bonus vs. Large 12 |
├ Bonus vs Elephants 14 |
└ Bonus vs Infantry 0 |
Charge Bonus 58 |
Melee Defence 60 |
├ Base Defence 25 |
├ Shield celtic |
└ Shield Defence 35 |
Armour 57 |
├ Armour cloth |
├ Armour Defence 27 |
└ Shield Armour 30 |
Health 105 |
├ Man Entity rome_infantry_medium |
├ Man Health 55 |
├ Bonus Hit Points 10 |
├ Mount rome_celtic_horse_spear_shield_m |
├ Mount Entity rome_horse_medium |
└ Mount Health 40 |
Base Morale 45 |
Abilities
Germanic Spear Riders- Wedge
The unit moves into a wedge-shaped attack formation.
Charge bonus, melee attack
Acceleration, melee defence - Frenzied Charge
Increases the effectiveness of the unit's charge for an extended period. The unit will suffer a large fatigue penalty after the charge is over.
Charge speed, charge damage, acceleration
Melee defence, fatigue
Attributes
- Hide (forest)
This unit can hide in forests until enemy units get too close. - Resistant to Cold
This unit tires less quickly in snow.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Good attack
- Average defence
- Low damage but average armour penetration
- Average morale
Requires Buildings | |
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Coin Mint
(barb_artisan_coin_3) Level 2 |
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Coin Hoard
(barb_artisan_coin_4) Level 3 ![]()
Carnyx Maker
(barb_artisan_maker_4) Level 3 |
Faction Availability | |
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Grand Campaign | |
Caesar in Gaul | |
Imperator Augustus |