

Veneti Horsemen
The stronger the horse, the bigger the advantage its rider enjoys.The Veneti were considered to be excellent horse-breeders widely known for producing the strongest and fasters mares in ancient Italy. Venetic horses were greatly sought-after by the Greeks; they famously won the Olympic Games for Leon of Sparta in 440BC. Dionysius of Syracuse wanted to repeat this success himself, buying Venetian horses for a four-horse chariot race during the Olympic Games in 388BC. Diodorus of Sicily reported that several four-horse teams raced for Syracuse, and were far superior to the other contenders due to their swiftness. In Veneti society, Horses played an important role, as attested to by the horse cemeteries found around the ancient cities of Patavium, Altinum and Atria. Wild horses living on the slopes of the Alps were incorporated into domestic herds by the able Veneti horse-breeders, which enabled them to cultivate their stables and in turn, their reputation and social status. Several Venetic inscriptions mention the word 'ekuperatis', which means 'master of the horse' and perhaps refers to commerce, warfare, nobility, or all of the above.
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Unit Name Veneti Horsemen |
Main Unit Key inv_ven_veneti_horsemen |
Land Unit Key inv_ven_veneti_horsemen |
Naval Unit Key pel_transport |
Soldiers 80 |
Category Cavalry |
Class Melee Cavalry |
Custom Battle Cost 450 |
Recruitment Cost 450 |
Upkeep Cost 90 |
Melee Attack 30 |
Weapon Damage 27 |
├ Melee Weapon rome_celtic_spear_cav |
├ Melee Damage Base 20 |
├ Melee Damage Ap 7 |
├ Armour Piercing No |
├ Bonus vs. Large 10 |
├ Bonus vs Elephants 10 |
└ Bonus vs Infantry 0 |
Charge Bonus 40 |
Melee Defence 10 |
├ Base Defence 10 |
├ Shield none |
└ Shield Defence 0 |
Armour 10 |
├ Armour cloth |
├ Armour Defence 10 |
└ Shield Armour 0 |
Health 90 |
├ Man Entity rome_infantry_light_fast_barb |
├ Man Health 45 |
├ Bonus Hit Points 5 |
├ Mount inv_ven_horse_light_lance |
├ Mount Entity rome_horse_venetian_light |
└ Mount Health 40 |
Base Morale 30 |
Abilities
No Ability
Attributes
- Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Good attack
- Average defence
- Low damage but average armour penetration
- Average morale
Faction Availability | |
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Rise of the Republic |