

Noble Veneti Swordsmen
When combined, Gallic savagery and Italian skill make for fearsome opponents.The Veneti were an ancient Italic tribe who lived in northeastern Italy and some of the upper Adriatic regions, which Livy called their "corner". They were the only barbarian tribe in the region prior to the invasion of Gauls from beyond the Alps. The Veneti did not immediately come into conflict with the newcomers, unlike their more 'civilised' neighbours the Etruscans, instead coexisting peacefully. Polybius claims that the Veneti were heavily influenced by Gallic culture, and were seemingly identical to the Gauls except in their language. This Gallic influence did not mean the Veneti were warlike, however; instead, they preferred animal husbandry, fishing and trade over war, and used bronze coins as early as the 7th century BC. The Veneti used a strong breed of horse that were even requested by Dionysius of Syracuse for use in the Olympic Games. According to Livy, the Veneti were originally descended from Antenor of Troy, who led the 'Heneti' to northeastern Italy to found the city of Patavium.
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Unit Name Noble Veneti Swordsmen |
Main Unit Key inv_ven_noble_veneti_swordsmen |
Land Unit Key inv_ven_noble_veneti_swordsmen |
Naval Unit Key pel_transport |
Soldiers 160 |
Category Melee Infantry |
Class Melee Infantry |
Custom Battle Cost 900 |
Recruitment Cost 900 |
Upkeep Cost 180 |
Melee Attack 45 |
Weapon Damage 40 |
├ Melee Weapon rome_celtic_longsword |
├ Melee Damage Base 36 |
├ Melee Damage Ap 4 |
├ Armour Piercing No |
├ Bonus vs. Large 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 15 |
Melee Defence 75 |
├ Base Defence 45 |
├ Shield celtic |
└ Shield Defence 30 |
Armour 60 |
├ Armour chest |
├ Armour Defence 25 |
└ Shield Armour 35 |
Health 55 |
├ Man Entity rome_infantry_heavy |
├ Man Health 40 |
└ Bonus Hit Points 15 |
Base Morale 45 |
Abilities
No Ability
Attributes
- Encourage
This unit provides a morale bonus to nearby allies. - Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Very good attack
- Average defence
- Average damage but low armour penetration
- Good morale
Faction Availability | |
---|---|
Rise of the Republic |