Assault Tetreres - Italian Swordsmen
Ramming attacks from these ships inflict terrible damage.Never underestimate an Italian in battle: he will smile even as he guts you.
There is a good deal of debate as to how large ancient warships worked; the principles are understood, but the details are not always so clear. A Roman 'quadreme' or Greek 'tetreres' would seem to have four rows of oars if the name is translated literally. However, it is unclear how four sets of oars each with one rower apiece could be used without them getting in a terrible tangle even with a magnificently trained crew, or how the top set of rowers would be able to handle the extremely long oars pitched at a steep angle and still produce any power. The chances are that the term 'oar' had become synonymous with 'rower' and that the lowest bank had more than one man per oar. The other option was to go back to a double row of oars, with two men apiece. Two banks of oars would also have made for a cheaper construction task for each ship. Either way, the result was a ship that could rival the lighter trireme in speed, yet had more deck space for a large fighting contingent or artillery pieces.
(Italian Swordsmen)
Before Rome's ascension and eventual conquest of Italy, it shared the peninsula with others, such as the Etruscans and Samnites. These various petty kingdoms, cities and tribes often fought each other, but also united against common external threats. It was as the Etruscans waned and Greek influence fell away that the Romans began steadily accumulating land and power. Their conquest of the Apennine Peninsula was possible due to the levied troops of every tribe absorbed into the early Roman Republic. Conflict was common in Italy - most tribes went to war during the summer months, to raid neighbouring settlements for riches and resources. Rome made the most of these warlike tribesmen, drawing soldiers from their ranks in exchange for citizenship and social status within the growing Republic. The earliest example of Rome's alliances with neighbouring states was the Foedus Cassianum, with the surrounding Latin city-states shortly after the overthrow of the Roman monarchy in 510BC. The terms were simple and effective: mutual defence for both parties, based on equal contribution to an annual military levy under Roman command.
Unit Name Assault Tetreres - Italian Swordsmen |
Main Unit Key inv_etr_four_assault_greek_italian_swordsmen |
Land Unit Key inv_ita_italic_swordsmen |
Naval Unit Key greek_four |
Soldiers 120 |
Category Medium Ship |
Class Melee Ship |
Custom Battle Cost 600 |
Recruitment Cost 600 |
Upkeep Cost 120 |
825 |
└ Ship greek_four |
Ship Speed 6 |
Melee Attack 15 |
34 |
├ Melee Weapon rome_generic_sword |
├ Melee Damage Base 30 |
├ Melee Damage Ap 4 |
├ Armour Piercing No |
├ Bonus vs. Large 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 10 |
45 |
├ Base Defence 20 |
├ Shield oval |
└ Shield Defence 25 |
45 |
├ Armour cloth |
├ Armour Defence 10 |
└ Shield Armour 35 |
45 |
├ Man Entity rome_infantry_light |
├ Man Health 40 |
└ Bonus Hit Points 5 |
Base Morale 30 |
Abilities
Assault Tetreres- Row Hard 20
Increases speed for 20 strokes.
Ship speed
Attributes
- Hide (forest)
This unit can hide in forests until enemy units get too close. - Resistant to Cold
This unit tires less quickly in snow.
Strengths & Weaknesses
Assault Tetreres- Average hull strength
- Medium crew
- Average speed
- Average ramming
- Average boarding
- Average attack
- Weak defence
- Average damage but low armour penetration
- Poor morale
Requires Buildings | |
---|---|
Lv. 0 |
Military Wharf
(inv_new_etr_port_military_4) Level 3
Shipwright
(inv_new_etr_port_military_5) Level 4
Military Harbour
(inv_new_etr_port_military_6) Level 5 |
Faction Availability | |
---|---|
Rise of the Republic |