Skirmisher Cavalry
These speedy, light cavalrymen can do good service in harrying the enemy.Light Greek cavalry, these skirmishers used javelins to harry other cavalry and infantry, as well as to chase down skirmishers and fleeing troops. Recruited from amongst those citizens able to afford and stable a horse within the Greek city-states, they wore simple cloth armour and either rode bareback or used a saddlecloth-like blanket. Equipped with a supply of javelins and either a dagger or short sword, skirmish cavalry avoided direct confrontation, using their manoeuvrability to prevent heavier cavalry and infantry getting to grips with them. This limited their effectiveness in early Greek warfare to chasing off psiloi and running down fleeing hoplites, but as more cavalry and lighter types of infantry began to develop their usefulness increased. Often deployed to support the weaker left flank in battle, their role became one of misdirection and waylaying, while the traditionally stronger right flank would break the opposing line.
日本語化: JapanTotalWarとは
Unit Name Skirmisher Cavalry |
Main Unit Key CiG_Gre_Skirm_Cav |
Land Unit Key Gre_Skirm_Cav |
Naval Unit Key pel_transport |
Soldiers 80 |
Category Cavalry |
Class 飛び道具騎兵 |
Custom Battle Cost 340 |
Recruitment Cost 340 |
維持費 80 |
29 |
├ Missile Weapon rome_wooden_javelin |
├ Projectile javelin_wooden |
├ Missile Damage 20 |
├ Missile Ap Damage 9 |
└ Base Reload Time 10 |
Accuracy 5 |
Range 80 |
Reload 18 |
Shots Per Minute 7 |
Ammunition 7 |
Melee Attack 9 |
24 |
├ Melee Weapon rome_shortsword |
├ Melee Damage Base 20 |
├ Melee Damage Ap 4 |
├ Armour Piercing No |
├ Bonus vs. Large 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 4 |
38 |
├ Base Defence 13 |
├ Shield pelta_cavalry |
└ Shield Defence 25 |
15 |
├ Armour cloth |
├ Armour Defence 10 |
└ Shield Armour 5 |
70 |
├ Man Entity rome_infantry_light |
├ Man Health 40 |
├ Bonus Hit Points 5 |
├ Mount rome_hellenic_horse_sword_shield_l |
├ Mount Entity rome_horse_light |
└ Mount Health 25 |
Base Morale 35 |
Abilities
No Ability
Attributes
- 疲労耐性
この部隊は、他の部隊より疲労の影響を受けない。 - 潜伏 (森)
この部隊は、敵がすぐそばに接近するまで森に潜伏する事ができる。 - 移動射撃
この部隊は、移動しながら馬上で射撃することができる。 - パルティアンショット
この部隊は、前方だけではなく全方向に射撃することができる。
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Short range
- Fast rate of fire
- Fast moving
- Very good damage and armour penetration
- Large shield
- Very weak in melee
- Poor morale
Recuitment Requirement | ||||||||
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Unit Resouces | CiG_Regional_Greek | |||||||
Caesar in Gaul Regions
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Requires Buildings | ||||||||
Lv. 0 |
補助軍野営地
(rome_military_aux_2) Level 1
補助軍兵舎
(rome_military_aux_3) Level 2
補助軍駐屯地
(rome_military_aux_4) Level 3 |
Faction Availability | |
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Caesar in Gaul |
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