


Raiding Hemiolia - Palmyrene Skirmishers
These swift, manoeuvrable ships are a useful scouting force for any admiral.These skirmishers harass an enemy line with javelins, screening their comrades in the process.
The 'one-and-a-half' or 'hemiolia' was a light galley which was much favoured by pirates in the ancient world. It developed from the bireme, a ship that had two full decks of oars along its entire length. The hemiola reduced the number of oars on the upper level, leaving roughly half the number of oars and rowers in the midship section. The smaller number of rowers had little effect on overall speed because the laden weight of the vessel also dropped. Because it used both oars and sails, and the crew could rapidly change propulsion method, it was an ideal vessel for chasing down fat, wealthy merchant ships. Boarding attacks were mounted from hemiolas; ramming was not a useful tactic as loot ended up with the fish rather than enriching the pirates! The speed and handiness of hemiolas made them useful as scouts, supply boats and vessels used to pick off damaged enemies at the edge of battles.
(Palmyrene Skirmishers)
The javelin is among the oldest weapons - the idea of using a sharp stick to bring down large predators goes right back to the Stone Age, and endured throughout antiquity. Equipped with javelins and little else, skirmishers harried their opposite numbers and peppered hoplite phalanxes before quickly retreating. This was the typical tactic of all unarmoured, javelin troops: to engage at range and then fall back behind more heavily-armoured infantry, or continue attacks while trying to stay just out of the enemy's reach. Such harassment could be highly effective; if enemy forces lacked the support of skirmishers or cavalry they were severely punished by javelin-armed skirmishers who refused to meet them at close-quarters. Over time, shields became common also, such as those used by Thracian and Greek peltasts, but these were rendered obsolete by the heavier Hellenic thureophoroi. Nevertheless, javelinmen and other irregulars continued to play a part in many armies throughout antiquity.
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Unit Name Raiding Hemiolia - Palmyrene Skirmishers |
Main Unit Key 3c_Pal_Raiding_Hemiolia |
Land Unit Key 3c_Pal_Palmyrene_Skirmishers |
Naval Unit Key 3c_greek_one_halfer |
Soldiers 80 |
Category Light Ship |
Class Missile Ship |
Custom Battle Cost 370 |
Recruitment Cost 370 |
Upkeep Cost 75 |
Missile Damage 32 |
├ Missile Weapon rome_javelin |
├ Projectile javelin_normal |
├ Missile Damage 20 |
├ Missile Ap Damage 12 |
└ Base Reload Time 10 |
Accuracy 5 |
Range 80 |
Reload 13 |
Shots Per Minute 7 |
Ammunition 7 |
Ship Health 402 |
└ Ship greek_one_halfer |
Ship Speed 6 |
Melee Attack 8 |
Weapon Damage 24 |
├ Melee Weapon rome_shortsword |
├ Melee Damage Base 20 |
├ Melee Damage Ap 4 |
├ Armour Piercing No |
├ Bonus vs. Large 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 3 |
Melee Defence 37 |
├ Base Defence 12 |
├ Shield pelta |
└ Shield Defence 25 |
Armour 15 |
├ Armour cloth |
├ Armour Defence 10 |
└ Shield Armour 5 |
Health 45 |
├ Man Entity rome_infantry_very_light |
├ Man Health 40 |
└ Bonus Hit Points 5 |
Base Morale 30 |
Abilities
Raiding Hemiolia- Row Hard 10
Increases speed for 10 strokes.
Ship speed
Attributes
- Resistant to Fatigue
Fatigue has less of an effect on this unit. - Hide (scrub & forest)
This unit can hide in scrub and forest until enemy units get too close.
Strengths & Weaknesses
Raiding Hemiolia- Very poor hull strength
- Light crew
- Very fast speed
- Weak ramming
- Very poor boarding
- Poor missile combat
- Short range
- Fast rate of fire
- Very good damage and armour penetration
- Very weak in melee
- Very poor morale
Faction Availability | |
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Empire Divided |