

Persian Swordsmen
Sword fighting has become commonplace, even reaching eastern military traditions.In contrast to their European opponents, eastern armies generally had lighter equipment. This was a function of the terrain and climate of their homelands, which naturally favoured irregular combat. As a result, traditional Persian warfare favoured skirmishing with few close combat engagements. Heavy armour was impractical in such conditions, as the oppressive eastern heat hampered soldiers already weighed down by chainmail or scales. Also, the metal needed to produce it was not cheap at the time. As eastern forces encountered heavier European warriors for the first time, the difference in equipment had a large impact on their way of battle. Under Sassanid rule, the Persian army was properly prepared for the expansion into southern Europe, as the reconquest of this land was high on the Shah's list of priorities - he wished to wipe out the stigma of his ancestor Xerxes' defeat at Greek hands, almost 1000 years before. In order to fight Rome's Legions effectively, eastern warriors began to be equipped with bulkier armour and heavier weapons such as axes and longer metal swords, rather than spears and javelins.
汉化补丁: 3DM蒹葭汉化组
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Unit Name Persian Swordsmen |
Main Unit Key 3c_Per_Persian_Swordsmen |
Land Unit Key 3c_Per_Persian_Swordsmen |
Naval Unit Key 3c_pel_transport |
Soldiers 160 |
Category 近战步兵 |
Class 近战步兵 |
自定义战斗 价格 380 |
招募成本 380 |
Upkeep Cost 75 |
远程杀伤 32 |
├ Missile Weapon rome_javelin_precursor |
├ Projectile javelin_prec |
├ Missile Damage 20 |
├ Missile Ap Damage 12 |
└ Base Reload Time 15 |
准度 5 |
射程 40 |
Reload 0 |
每分钟射速 4 |
弹药量 2 |
近战攻击 32 |
武器杀伤 34 |
├ Melee Weapon rome_eastern_sword |
├ 基础近战杀伤 30 |
├ 近战杀伤加成 4 |
├ Armour Piercing No |
├ 对抗骑兵加成 0 |
├ 对抗象兵加成 0 |
└ 对抗步兵加成 0 |
冲锋加成 28 |
近战防御 47 |
├ Base Defence 22 |
├ Shield thureos |
└ 盾牌防御 25 |
甲胄 75 |
├ 甲胄 mail |
├ Armour Defence 40 |
└ 盾牌护甲 35 |
生命值 50 |
├ Man Entity rome_infantry_medium |
├ Man Health 40 |
└ Bonus Hit Points 10 |
基础士气 35 |
技能
No Ability
特性
- 于森林中隐蔽
这支部队可以隐蔽在森林里,除非敌人走到近前,否则他们不会被发现 - 耐热
于沙漠上战斗时,这支部队受到的疲劳影响会减慢
优势与弱点
Transport- 舰体极差
- 速度极低
- 冲撞软弱
- 射程较远
- 射速适中
- 移动速度很快
- 杀伤较强但破甲能力较差
- 近战相当脆弱
- 士气极差
派系可用 | |
---|---|
Empire Divided |