Scorpion Penteres - Armoured Armenian Archers
Deadly accurate dart-throwers give these ships a significant crew-killing potential.Defence is often more important in ranged combat than just shooting arrows.
The 'five', called a quinquereme in Latin and a penteres in Greek, was a ship first used by the Syracusans against the Carthaginians sometime around 398BC. Like other polyremes, a term meaning many-oared, the chances were that it did not have five banks of oars but that the word 'oar' was used to mean 'rower'. In such a case, the arrangement of rowers would be two-two-one going up from the waterline. It makes sense to keep as much weight as possible low in the vessel to help its stability; a high centre of gravity makes any ship liable to capsize if struck from the side. The quinquereme, then, would be a formidable vessel both in terms of appearance and combat value. With a large fighting contingent aboard and plenty of deck space, this heavy vessel could cope with most enemies and threats.
(Armoured Armenian Archers)
On the battlefield, an archer's aim is either his greatest skill or his most glaring weakness. Arrows have great power and impact, but if aimed slightly off target are little more than a distraction for the enemy. Mainly, ancient archers used the broadhead arrow, used for both war and hunting. Some marksmen employed three-bladed broadheads, or tribolate arrowheads, that could easily cut through flesh. The larger, stronger men among their number were also equipped with heavier armour, ignoring speed for the ability to take an arrow themselves and not necessarily be killed outright.
Unit Name Scorpion Penteres - Armoured Armenian Archers |
Main Unit Key 3c_Arm_Scorpion_Penteres |
Land Unit Key 3c_Arm_Armoured_Armenian_Archers |
Naval Unit Key 3c_persian_double_scorpio_five |
Soldiers 140 |
Category Medium Ship |
Class Missile Ship |
Custom Battle Cost 1180 |
Recruitment Cost 1180 |
Upkeep Cost 235 |
35 |
├ Missile Weapon rome_recurve_bow_elite |
├ Projectile arrow_recurve |
├ Missile Damage 31 |
├ Missile Ap Damage 4 |
└ Base Reload Time 12 |
Accuracy 5 |
Range 150 |
Reload 23 |
Shots Per Minute 6 |
Ammunition 15 |
1090 |
└ Ship persian_five |
Ship Speed 5 |
Melee Attack 28 |
20 |
├ Melee Weapon rome_spear_anti_cav |
├ Melee Damage Base 15 |
├ Melee Damage Ap 5 |
├ Armour Piercing No |
├ Bonus vs. Large 30 |
├ Bonus vs Elephants 30 |
└ Bonus vs Infantry 0 |
Charge Bonus 18 |
32 |
├ Base Defence 32 |
├ Shield none |
└ Shield Defence 0 |
40 |
├ Armour scale |
├ Armour Defence 40 |
└ Shield Armour 0 |
55 |
├ Man Entity rome_infantry_heavy |
├ Man Health 40 |
└ Bonus Hit Points 15 |
Base Morale 50 |
Abilities
Scorpion Penteres- Row Hard 20
Increases speed for 20 strokes.
Ship speed
Attributes
- Resistant to Fatigue
Fatigue has less of an effect on this unit. - Hide (scrub & forest)
This unit can hide in scrub and forest until enemy units get too close. - Resistant to Heat
This unit tires less quickly in the desert.
Strengths & Weaknesses
Scorpion Penteres- Good hull strength
- Medium crew
- Average speed
- Average ramming
- Poor boarding
- Very good missile combat
- Long range
- Fast rate of fire
- Good damage but low armour penetration
- Very weak in melee
- Poor morale
Faction Availability | |
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Empire Divided |