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(trait_histrionic) Character Traits

trait_histrionic
No. Trait Icon Name Effects
1 r2_sp_trait_greco_roman_humors_histrionic Level 1
Histrionic
Indulgent, Vain, Rash, Wasteul
+1 cunning (this_general)
+1% empire maintenance (this_faction)
+5% chance of successfully launching an ambush (army only)
-2% replenishment rate for all units (this_general_force)
+3% upkeep for all land units (this_general_force)
+5% morale for all enemy units (this_general_enemy_force)
+5% melee attack skill for all units (this_general_force)
-5% morale for all units during offensive battles (this_general_force)
-5% morale for all units during defensive battles (this_general_force)
+5% construction costs (local province)
Level 2
Histrionic (Aged)
Indulgent, Vain, Rash, Wasteul
+2 cunning (this_general)
+1% empire maintenance (this_faction)
+10% chance of successfully launching an ambush (army only)
-1% replenishment rate for all units (this_general_force)
+2% upkeep for all land units (this_general_force)
+3% morale for all enemy units (this_general_enemy_force)
+5% melee attack skill for all units (this_general_force)
-2% morale for all units during offensive battles (this_general_force)
-2% morale for all units during defensive battles (this_general_force)
+3% construction costs (local province)
Level 3
Histrionic (Mature)
Indulgent, Vain, Rash, Wasteul
+3 cunning (this_general)
+1% empire maintenance (this_faction)
+1 gravitas per turn (this_general)
+1 public order per turn (local province)
+15% chance of successfully launching an ambush (army only)
-1% replenishment rate for all units (this_general_force)
+2% upkeep for all land units (this_general_force)
+2% morale for all enemy units (this_general_enemy_force)
+5% melee attack skill for all units (this_general_force)
+2% construction costs (local province)
2 r2_sp_trait_greco_roman_humors_histrionic_dig Level 1
Histrionic
Indulgent, Vain, Rash, Wasteul
Culture: +1 cultural conversion (passive action)
+1% empire maintenance (this_faction)
-2 growth per turn (local province)
+2% construction costs (local province)
Level 2
Histrionic (Aged)
Indulgent, Vain, Rash, Wasteul
Culture: +2 cultural conversion (passive action)
+1% empire maintenance (this_faction)
-1 growth per turn (local province)
+3% construction costs (local province)
Level 3
Histrionic (Mature)
Indulgent, Vain, Rash, Wasteul
Culture: +2 cultural conversion (passive action)
+0.5% empire maintenance (this_faction)
-1 growth per turn (local province)
+5% construction costs (local province)
3 r2_sp_trait_greco_roman_humors_histrionic_spy Level 1
Histrionic
Indulgent, Vain, Rash, Wasteul
-15% chance of evading enemy agents (this_agent)
Military Intelligence: +3% success chance of enemy agent actions (this action)
Assassination > Concealed Blade: +3% chance of positive outcome (this action)
Assassination > Poison: -6% chance of positive outcome (this action)
Commit Arson: +3% damage to the specified building (this action)
Level 2
Histrionic (Aged)
Indulgent, Vain, Rash, Wasteul
-10% chance of evading enemy agents (this_agent)
Military Intelligence: +6% success chance of enemy agent actions (this action)
Assassination > Concealed Blade: +6% chance of positive outcome (this action)
Assassination > Poison: -3% chance of positive outcome (this action)
Commit Arson: +5% damage to the specified building (this action)
Level 3
Histrionic (Mature)
Indulgent, Vain, Rash, Wasteul
-5% chance of evading enemy agents (this_agent)
Military Intelligence: +9% success chance of enemy agent actions (this action)
Assassination > Concealed Blade: +9% chance of positive outcome (this action)
Assassination > Poison: -3% chance of positive outcome (this action)
Commit Arson: +8% damage to the specified building (this action)
4 r2_sp_trait_greco_roman_humors_histrionic_champ Level 1
Histrionic
Indulgent, Vain, Rash, Wasteul
Assassination > Single Combat: +3% chance of positive outcome (this action)
+3% land unit recruitment cost (local province)
+8% income from raiding (parent army)
+3% upkeep for all land units (parent army)
Level 2
Histrionic (Aged)
Indulgent, Vain, Rash, Wasteul
Assassination > Single Combat: +6% chance of positive outcome (this action)
+3% land unit recruitment cost (local province)
+10% income from raiding (parent army)
+2% upkeep for all land units (parent army)
Level 3
Histrionic (Mature)
Indulgent, Vain, Rash, Wasteul
Assassination > Single Combat: +9% chance of positive outcome (this action)
+2% land unit recruitment cost (local province)
+12% income from raiding (parent army)
+1% upkeep for all land units (parent army)
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