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HomeHome / Total War: Rome II / ​カ​ル​タ​ゴ (Hannibal at the Gates) / Technologies / ​戦​術
​カ​ル​タ​ゴ (Hannibal at the Gates) ​カ​ル​タ​ゴ (Hannibal at the Gates) Technologies

​戦​術

​一​瞬​の​判​断​が​多​く​の​命​を​救​う。

​戦​術
No. Technology research_points cost_per_round Requires Effects Enables
1 Rites of Melqart ​戦​術 Tier 1
Rites of Melqart
Strength is always welcome in rulers, and in their followers.
300 0 Logistics
  • +3% ​全​陸​軍​と​全​艦​隊​の​移​動​範​囲
  • +3% ​全​陸​上​部​隊​の​突​撃​ボー​ナ​ス
Physical Conditioning Ship Ram ​訓​練​場
2 Ship Ram ​戦​術 Tier 2
Ship Ram
Judgement, rather than just a crew with strong backs, is needed to strike hard.
400 0 Rites of Melqart
  • +3% ​全​陸​軍​と​全​艦​隊​の​移​動​範​囲
  • +5% ​全​艦​の​戦​闘​時​に​お​け​る​速​度
  • +10% ​全​艦​の​衝​角​の​威​力
  • +20% ​全​艦​の​分​あ​た​り​の​射​撃​数
Improved Ramming
3 Physical Conditioning ​戦​術 Tier 2
Physical Conditioning
The burdens of war are not heavy after the burdens of training.
400 0 Rites of Melqart
  • +3% ​全​陸​軍​と​全​艦​隊​の​移​動​範​囲
  • +5% ​全​陸​上​部​隊​の​士​気
Weapon Proficiency ​訓​練​用​模​擬​標​的
4 Weapon Proficiency ​戦​術 Tier 3
Weapon Proficiency
Why carry a sword if you cannot use it well?
600 0 Physical Conditioning
  • +5% ​全​陸​軍​と​全​艦​隊​の​移​動​範​囲
  • +2% ​全​部​隊​の​近​接​攻​撃
  • +2% ​全​部​隊​の​近​接​防​御
  • +15% ​全​陸​上​部​隊​の​飛​び​道​具​の​威​力
    (​攻​城​部​隊​は​除​く)
Tactical Flexibility ​演​習​場 ​エ​フ​ェ​ベ​イ​ア
5 Improved Ramming ​戦​術 Tier 3
Improved Ramming
To move a trireme with precision is the epitome of seamanship.
600 0 Ship Ram
  • +5% ​全​陸​軍​と​全​艦​隊​の​移​動​範​囲
  • +10% ​全​艦​の​戦​闘​時​に​お​け​る​速​度
  • +15% ​全​艦​の​飛​び​道​具​の​威​力
  • +20% ​船​の​強​度
  • +20% ​全​艦​の​衝​角​の​威​力
6 Tactical Flexibility ​戦​術 Tier 4
Tactical Flexibility
Assume old tactics are known to the enemy.
1000 0 Weapon Proficiency
  • +5% ​全​陸​軍​と​全​艦​隊​の​移​動​範​囲
  • +3% ​全​部​隊​の​近​接​攻​撃
  • +3% ​全​部​隊​の​近​接​防​御
Tactical Drills ​町 (​馬​の​育​種​家)
7 Tactical Drills ​戦​術 Tier 5
Tactical Drills
Practice everything before a battle and on the day, with luck, little will surprise you.
1600 0 Tactical Flexibility
  • +7% ​全​陸​軍​と​全​艦​隊​の​移​動​範​囲
  • +5% ​全​部​隊​の​近​接​攻​撃
  • +5% ​全​部​隊​の​近​接​防​御
  • +4% ​全​陸​上​部​隊​の​突​撃​ボー​ナ​ス
Strategic Manoeuvres Exotic Animal Handling ​馬​小​屋
8 Strategic Manoeuvres ​戦​術 Tier 6
Strategic Manoeuvres
A battle fought in the wrong place is a battle wasted.
2100 0 Tactical Drills
  • +7% ​全​陸​軍​と​全​艦​隊​の​移​動​範​囲
  • +20% ​全​陸​上​部​隊​の​分​あ​た​り​の​射​撃​数
    (​攻​城​部​隊​は​除​く)
  • +10% ​全​陸​上​部​隊​の​疾​走​速​度
​ス​ト​ラ​ト​ペ​ド​ン
9 Exotic Animal Handling ​戦​術 Tier 6
Exotic Animal Handling
With great power comes great responsibility.
2100 0 Tactical Drills
  • +7% ​全​陸​軍​と​全​艦​隊​の​移​動​範​囲
  • +10% ​全​部​隊​の​近​接​攻​撃
  • +10% ​全​部​隊​の​近​接​防​御
  • +8% ​全​陸​上​部​隊​の​突​撃​ボー​ナ​ス
  • +10% ​全​陸​上​部​隊​の​士​気
​殖​民​都​市 (​馬​の​熟​練​育​種​家) ​ヒ​ッ​ペ​イ​ス​厩​舎
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