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HomeHome / Total War: Rome II / Gallic Rebels (Rise of the Republic) / Technologies / Infantry Drills
Infantry Drills Gallic Rebels (Rise of the Republic)Gallic Rebels (Rise of the Republic) Strength Tier 6

Infantry Drills

"Practice makes perfect, the more that you do it."

We favour the irregular tactics of ambush and shock, which have proved highly effective and often devastating for the enemy. Militarily, we are weaker when a battle takes longer than anticipated. To prepare for such moments, we have developed certain tactical solutions. One of which is the column march, which is most useful when warriors from different tribes fight together; it not only allows every group to fight in its own style, but also creates a competition among us. However, we have found that our enemies are often so weak and unworthy that our inter-tribal battlefield rivalry is more important.

Strength

Infantry Drills

Node Set

Strength Tier 6

research_points

1800

cost_per_round

0

Effects

  • +5% weapon damage for infantry
  • +15% movement speed of all infantry units
  • Less exhaustion from fatigue for all land units
  • +8% armour for all general units
  • +1 rank for champions upon recruitment (all provinces)
Requires
Requires Technologies The Art of WarThe Art of War
Enables
Enables Buildings Champion's HallChampion's Hall
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