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Carthage Rebels (Rise of the Republic) Carthage Rebels (Rise of the Republic) Technologies

Construction

Names may be forgotten, great buildings last forever.

Construction
No. Technology research_points cost_per_round Requires Effects Enables
1 Tax Labour Construction Tier 1
Tax Labour
Taxes must be paid, in coin, in kind or in simple, brute labour.
200 0 Land Management
  • -3% building construction costs (all regions)
  • +1 growth per turn (all provinces)
  • -5% provincial capital and minor settlement main chain construction costs (all regions)
Water Sluicing City Planning
2 City Planning Construction Tier 2
City Planning
Harmony and order must be worked into a city's streets.
300 0 Tax Labour
  • -3% building construction costs (all regions)
Advanced Construction Techniques
3 Water Sluicing Construction Tier 2
Water Sluicing
A river of water, in the right place, can reveal many riches.
300 0 Tax Labour
  • -3% building construction costs (all regions)
  • +3 growth in all regions per turn (all provinces)
  • +5% wealth from industry (all regions)
4 Advanced Construction Techniques Construction Tier 3
Advanced Construction Techniques
When the limits of brick, stone and wood are known, the builder's ambition can soar!
500 0 City Planning
  • -5% building construction costs (all regions)
Improved Port construction Measuring Instruments Shaft Mine Town (Spice Producer)
5 Measuring Instruments Construction Tier 4
Measuring Instruments
To measure the length and breadth of a thing is to know a thing.
1000 0 Advanced Construction Techniques
  • -5% building construction costs (all regions)
  • -10% provincial capital and minor settlement main chain construction costs (all regions)
  • -1 provincial capital and minor settlement main chain construction times (all regions)
Crane Mechanics
6 Improved Port construction Construction Tier 4
Improved Port construction
The wealth of the world lies at the voyage's end.
1000 0 Advanced Construction Techniques
  • -5% building construction costs (all regions)
  • -10% port construction costs (all regions)
Concrete
7 Concrete Construction Tier 5
Concrete
As easy to work as a child's mud pie, yet as strong as stone.
1600 0 Improved Port construction
  • -7% building construction costs (all regions)
Monumental Architecture Colony (Master Spice Producer)
8 Crane Mechanics Construction Tier 5
Crane Mechanics
Strong backs are not enough to lift all burdens.
1600 0 Measuring Instruments
  • -7% building construction costs (all regions)
  • +2 growth in all regions per turn (all provinces)
Monumental Architecture Sluiced Mine
9 Monumental Architecture Construction Tier 6
Monumental Architecture
Carved in stone, a name lasts forever.
2800 0 Concrete Crane Mechanics
  • -7% building construction costs (all regions)
  • +10% wealth from industry (all regions)
  • -1 provincial capital and minor settlement main chain construction times (all regions)
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