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Marrucini (Rise of the Republic) Marrucini (Rise of the Republic) Technologies

Piety

A virtuous life is rewarded by the gods.

Piety
No. Technology research_points cost_per_round Requires Effects Enables
1 Wise Leaders Piety Tier 1
Wise Leaders
We trust they know what they are doing...
400 0 Blessed Children of Our Land
  • +1 public order (all provinces)
  • Enables the recruitment of rank 1 dignitaries (all provinces)
  • +3% tax rate
  • -25% political action costs
Feasting Changing Loyalties Sources of Revenue
2 Changing Loyalties Piety Tier 2
Changing Loyalties
There are friends and there are also priorities.
200 0 Wise Leaders
  • +1 public order (all provinces)
  • +1 experience gain rate for all agents (all agents)
  • -25% cost of performing all actions (all characters)
  • -20% agent recruitment costs (all provinces)
3 Feasting Piety Tier 2
Feasting
"Raise your skins! Tonight, there will be merriment and song!"
600 0 Wise Leaders
  • +1 public order (all provinces)
  • +10 loyalty for all political parties.
  • +3 public order (all provinces)
  • -25% political incident occurrence
The Divine Grape
4 Sources of Revenue Piety Tier 3
Sources of Revenue
"Wealth is power… and we are terribly powerful!"
800 0 Wise Leaders
  • +2 public order (all provinces)
  • +5% wealth from industry (all regions)
  • +3% tax rate
Blessed by Hermes Inter-tribal Trade Shaft Mine Town (Resources)
5 The Divine Grape Piety Tier 4
The Divine Grape
Every sip brings you closer to the gods.
800 0 Feasting
  • +2 public order (all provinces)
  • Introduce the celebration of the winter festival of Rural Dionysia (all provinces)
  • +10% wealth from entertainment (culture) (all regions)
  • +2 public order (all provinces)
6 Blessed by Hermes Piety Tier 4
Blessed by Hermes
Only with the gods' aid does a deal become truly lucrative.
900 0 Sources of Revenue
  • +2 public order (all provinces)
  • +10% wealth from all commerce (all regions)
7 Inter-tribal Trade Piety Tier 5
Inter-tribal Trade
Sometimes buying in is cheaper than producing it yourselves.
1300 0 Sources of Revenue
  • +3 public order (all provinces)
  • +5% wealth from industry (all regions)
  • +4% wealth from local commerce (all regions)
  • +5% research rate
The Positive Side of Slavery Maritime Trade Sluiced Mine Colonia (Resources)
8 Maritime Trade Piety Tier 6
Maritime Trade
There is treasure in the very waves themselves.
1200 0 Inter-tribal Trade
  • +3 public order (all provinces)
  • +10% wealth from maritime commerce (all regions)
  • +1 recruitment slots in all ports
9 The Positive Side of Slavery Piety Tier 6
The Positive Side of Slavery
Is there a negative one?
1400 0 Inter-tribal Trade
  • +3 public order (all provinces)
  • Reduces slave population decline (all provinces)
  • +12% wealth generated by slaves (all provinces)
  • -20% slave unrest (all provinces)
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