Insubres Pretenders (Rise of the Republic) Strategy Tier 3
We Sack
"…and we're very good at it, thank you!"Warfare does not always result in conquest - sometimes it serves as a deterrent to a larger competitor's ambitions. Other times it can be a lesson to teach provocative minor tribes exactly where there place is in the natural order. Most importantly, raids are a useful way of acquiring wealth and knowledge of new techniques and inventions in both the civil and military fields. Our style of warfare compliments such activities, so it is only natural to keep developing our expertise in these matters.
Node Set Strategy Tier 3 |
research_points 1000 |
cost_per_round 0 |
Effects
- +3% movement range of all armies
- +25% income from sacking settlements
- +12% movement speed of all units when besieging
- +30% booty from battle
- +15% income from looting settlements
- +50% income from raiding
Requires | |
---|---|
Requires Technologies | Logistics |
Enables | |
---|---|
Enables Technologies | Vae Victis |
|
|
|