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Home家園 / Total War: Rome II / 科爾基斯 / 建築 / Civil Town
Civil Town 科爾基斯科爾基斯 Minor Settlement Level 3

Civil Town

Straight roads and straighter governors make for a better town.

The layout of an ancient Hellenistic settlement was a product of centuries of haphazard evolution. As the needs of the occupants changed over time they demolished, constructed and re-purposed their city without sparing a thought for its overall organisation. City layouts were often confusing and, in an effort to correct this, new settlements were constructed to a grid plan. This featured well-spaced, right angled streets which converged on the agora, the centre of civic life in the Greek world. The man credited with this idea, Hippodamus of Miletus, argued that its benefits were more than merely practical, its adoption ushering in a more ordered and balanced society for people to live in.

繁體中文化: 巴哈姆特全軍破敵板

Minor Settlement

Village
Village
(greek_town_1)
Minor Settlement Level 0
Civil Settlement
Civil Settlement
(greek_town_civil_2)
Minor Settlement Level 1
Civil Town
Civil Town
(greek_town_civil_3)
Minor Settlement Level 2
Civil Colony
Civil Colony
(greek_town_civil_4)
Minor Settlement Level 3
Farming Settlement
Farming Settlement
(greek_town_farm_2)
Minor Settlement Level 1
Farming Town
Farming Town
(greek_town_farm_3)
Minor Settlement Level 2
Farming Colony
Farming Colony
(greek_town_farm_4)
Minor Settlement Level 3
Market Settlement
Market Settlement
(greek_town_trade_2)
Minor Settlement Level 1
Market Town
Market Town
(greek_town_trade_3)
Minor Settlement Level 2
Market Colony
Market Colony
(greek_town_trade_4)
Minor Settlement Level 3
Civil Town

Building Name

Civil Town

Level Name

greek_town_civil_3

Building Chain

Minor Settlement

Building Level

3

Create Time

5

Create Cost

2700

Require Technology

建築進化
建築進化

Effects

-4食物 (this_region)
所有建築獲得的財富+4% (regions_in_this_province)
生活獲得的財富150 (this_building)
+3每回合增長 (this_province)
+2每回合公共秩序 (this_province)
[NOTDISPLAYED]推動殖民地之間的道路水平 (this_region)
+12跨國界的視線 (this_region)

Provides Garrison Army

160 卡特里刀斧兵
卡特里刀斧兵
(Eas_Kartli_Axemen)
近戰步兵
120 東方投石兵
120 東方投石兵
東方投石兵
(Eas_Slingers)
遠程步兵
160 東方長槍兵
東方長槍兵
(Eas_Spear)
矛步兵
120 暴徒
120 暴徒
暴徒
(Gre_Mob)
近戰步兵

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
120 東方投石兵
遠程步兵 / 遠程步兵 / (Eas_Slingers)
東方投石兵
即使是巨人也會被靈活的投石器所擊倒的。
120 380 380 23 150 7 25 8 24 3 37 15 45 20
2
160 東方長槍兵
近戰步兵 / 矛步兵 / (Eas_Spear)
東方長槍兵
長槍兵價格低廉公道並不代表他們技藝疏忽。
160 180 180 13 25 11 34 45 45 25
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