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Home家園 / Total War: Rome II / Carthage (Hannibal at the Gates) / 建築 / Civil Colony
Civil Colony Carthage (Hannibal at the Gates)Carthage (Hannibal at the Gates) Minor Settlement Level 4

Civil Colony

Built in the image of its mother city, now superior in wealth and order.

The layout of an ancient Hellenistic settlement was a product of centuries of haphazard evolution. As the needs of the occupants changed over time they demolished, constructed and re-purposed their city without sparing a thought for its overall organisation. City layouts were often confusing and, in an effort to correct this, new settlements were constructed to a grid plan. This featured well-spaced, right angled streets which converged on the agora, the centre of civic life in the Greek world. The man credited with this idea, Hippodamus of Miletus, argued that its benefits were more than merely practical, its adoption ushering in a more ordered and balanced society for people to live in.

繁體中文化: 巴哈姆特全軍破敵板

Minor Settlement

Village
Village
(greek_town_1)
Minor Settlement Level 0
Civil Settlement
Civil Settlement
(greek_town_civil_2)
Minor Settlement Level 1
Civil Town
Civil Town
(greek_town_civil_3)
Minor Settlement Level 2
Civil Colony
Civil Colony
(greek_town_civil_4)
Minor Settlement Level 3
Farming Settlement
Farming Settlement
(greek_town_farm_2)
Minor Settlement Level 1
Farming Town
Farming Town
(greek_town_farm_3)
Minor Settlement Level 2
Farming Colony
Farming Colony
(greek_town_farm_4)
Minor Settlement Level 3
Market Settlement
Market Settlement
(greek_town_trade_2)
Minor Settlement Level 1
Market Town
Market Town
(greek_town_trade_3)
Minor Settlement Level 2
Market Colony
Market Colony
(greek_town_trade_4)
Minor Settlement Level 3
Civil Colony

Building Name

Civil Colony

Level Name

greek_town_civil_4

Building Chain

Minor Settlement

Building Level

4

Create Time

8

Create Cost

3800

Require Technology

Concrete
Concrete

Effects

-8食物 (this_region)
所有建築獲得的財富+6% (regions_in_this_province)
生活獲得的財富200 (this_building)
+4每回合增長 (this_province)
+3每回合公共秩序 (this_province)
[NOTDISPLAYED]推動殖民地之間的道路水平 (this_region)
+12跨國界的視線 (this_region)

Provides Garrison Army

160 迦太基重甲步兵
迦太基重甲步兵
(Car_Hoplites)
矛步兵
160 利比亞晚期壯年步兵
利比亞晚期壯年步兵
(Car_Late_Libyan_Hoplites)
矛步兵
160 利比亞重甲步兵
利比亞重甲步兵
(Car_Libyan_Hoplites)
矛步兵
120 利比亞標槍兵
120 利比亞標槍兵
利比亞標槍兵
(Car_Libyan_Javelin)
遠程步兵
120 暴徒
120 暴徒
暴徒
(Car_Mob)
近戰步兵

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
160 利比亞重甲步兵
近戰步兵 / 矛步兵 / (Car_Libyan_Hoplites)
利比亞重甲步兵
重裝保衛家園是有榮耀和傳統的。
160 270 270 24 20 20 39 55 45 45
2
120 利比亞標槍兵
遠程步兵 / 遠程步兵 / (Car_Libyan_Javelin)
利比亞標槍兵
在加入主戰場之前,持有標槍的遊騎兵就能先襲擾敵人。
120 330 330 32 80 7 7 8 24 3 37 15 45 25
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