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Settlement (Trench Mine) Veneti Pretenders (Rise of the Republic)Veneti Pretenders (Rise of the Republic) Gold Level 2

Settlement (Trench Mine)

Open-pit mining enables the land to be easily milked of its resources.

Gold has attracted and fascinated humans since it was first found as a deposit in mountain rivers. As a malleable metal it can be made into virtually anything decorative from jewellery to armour plating, yet its softness makes it useless for tools or weaponry. It is also relatively simple to extract gold from rock as it is pure and easily distinguishable. Initially Rome and Greece had only small deposits but through their conquests gained access to greater supplies. Slaves would toil over six hundred feet below ground in mines that were exploited until they collapsed. The Greeks prized gold so highly that they attempted to turn base metals into gold, an ‘art’ known as alchemy.

繁體中文化: 巴哈姆特全軍破敵板

Gold

Village (Gold Mine)
Village (Gold Mine)
(inv_rom_gold_1)
Gold Level 0
Settlement (Trench Mine)
Settlement (Trench Mine)
(inv_rom_gold_2)
Gold Level 1
Town (Shaft Mine)
Town (Shaft Mine)
(inv_rom_gold_3)
Gold Level 2
Colonia (Sluiced Mine)
Colonia (Sluiced Mine)
(inv_rom_gold_4)
Gold Level 3
Settlement (Trench Mine)

Building Name

Settlement (Trench Mine)

Level Name

inv_rom_gold_2

Building Chain

Gold

Building Level

2

Create Time

3

Create Cost

3400

Effects

-2食物 (this_region)
300 wealth from mining (industry) (this_building)
+10% wealth from mining (industry) (所有區域)
+2每回合增長 (this_province)
[NOTDISPLAYED]推動殖民地之間的道路水平 (this_region)
+12跨國界的視線 (this_region)

Provides Garrison Army

No Garrison Units

Recruitable Units

No Recruitable Units
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