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Home家園 / Total War: Rome II / Taras Secessionists (Rise of the Republic) / 建築 / Purple Dye 建築
Purple Dye
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Village (Murex Snail Farm) Purple Dye Level 1
Village (Murex Snail Farm)
"No need to kill it son, just annoy it enough to emit the dye".
2 1100 +10% wealth from manufacturing (industry) (regions_in_this_province)
當地商業財富值200 (this_building)
+1每回合增長 (this_province)
+1每回合公共秩序 (所有行省)
+12跨國界的視線 (this_region)
2 Settlement (Snail Vats) Purple Dye Level 2
Settlement (Snail Vats)
"We've a big order from the city. We'll need to expand our operations."
3 1500 -1食物 (this_region)
+20% wealth from manufacturing (industry) (regions_in_this_province)
當地商業財富值300 (this_building)
+2每回合增長 (this_province)
+2每回合公共秩序 (所有行省)
[NOTDISPLAYED]推動殖民地之間的道路水平 (this_region)
+12跨國界的視線 (this_region)
3 Town (Dye Works) Purple Dye Level 3
Town (Dye Works)
Nothing signifies dyeing on a grand scale like a warehouse full of dead snails.
5 2300 -4食物 (this_region)
+30% wealth from manufacturing (industry) (regions_in_this_province)
當地商業財富值400 (this_building)
+3每回合增長 (this_province)
+4每回合公共秩序 (所有行省)
[NOTDISPLAYED]推動殖民地之間的道路水平 (this_region)
+12跨國界的視線 (this_region)
4 Colony (Master Dye Works) Purple Dye Level 4
Colony (Master Dye Works)
Only the richest Tyrian purple is worthy of an emperor.
8 3800 -8食物 (this_region)
+40% wealth from manufacturing (industry) (regions_in_this_province)
當地商業財富值500 (this_building)
+4每回合增長 (this_province)
+6每回合公共秩序 (所有行省)
[NOTDISPLAYED]推動殖民地之間的道路水平 (this_region)
+12跨國界的視線 (this_region)
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