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Home家園 / Total War: Rome II / Sabines (Rise of the Republic) / 建築 / Storage Pit
Storage Pit Sabines (Rise of the Republic)Sabines (Rise of the Republic) City Centre Level 2

Storage Pit

圓圓的肚子在深冬中最受歡迎。

During the winter months, or in case of sieges, it was vitally important to have sufficient food stored at all times. The Celtic tribes of Gaul and Britannia, and the Germanic tribes to the north and east, employed a number of techniques to keep their people fed beyond harvest time. Archaeological digs from right across Europe have found storage pits and souterrains – primitive underground larders – in abundance, enabling us to piece together the diets of the ancient tribes. A souterrain found at Carn Euny in Cornwall, England, even has a roof made from heavy stone slabs to protect it from the elements. The ‘Hallggye Fogou’, further to the east, was constructed entirely underground; it consists of three chambers linked by a lengthy central tunnel, all cladded with stone to protect the supplies stored there.

繁體中文化: 巴哈姆特全軍破敵板

City Centre

Commons
Commons
(inv_ita_city_centre_1)
City Centre Level 0
Storage Pit
Storage Pit
(inv_ita_city_centre_food_2)
City Centre Level 1
Souterrain
Souterrain
(inv_ita_city_centre_food_3)
City Centre Level 2
Smokehouse
Smokehouse
(inv_ita_city_centre_food_4)
City Centre Level 3
Touto Court
Touto Court
(inv_ita_city_centre_govt_2)
City Centre Level 1
Touto Council
Touto Council
(inv_ita_city_centre_govt_3)
City Centre Level 2
Touto Assembly
Touto Assembly
(inv_ita_city_centre_govt_4)
City Centre Level 3
Kapeloi
Kapeloi
(inv_ita_city_centre_market_2)
City Centre Level 1
Open Air Market
Open Air Market
(inv_ita_city_centre_market_3)
City Centre Level 2
Great Fair
Great Fair
(inv_ita_city_centre_market_4)
City Centre Level 3
Slave Trader
Slave Trader
(inv_ita_city_centre_slave_2)
City Centre Level 1
Slave Market
Slave Market
(inv_ita_city_centre_slave_3)
City Centre Level 2
Storage Pit

Building Name

Storage Pit

Level Name

inv_ita_city_centre_food_2

Building Chain

City Centre

Building Level

2

Create Time

3

Create Cost

1400

Effects

4食物 (this_region)
農業和畜牧業建築獲得的財富+10% (regions_in_this_province)
-2每回合公共秩序 (this_province)
+10%軍隊補給 (regions_in_this_province)

Provides Garrison Army

No Garrison Units

Recruitable Units

No Recruitable Units
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