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Civil Town Syracuse (Hannibal at the Gates)Syracuse (Hannibal at the Gates) Minor Settlement Level 3

Civil Town

Straight roads and straighter governors make for a better town.

The layout of an ancient Hellenistic settlement was a product of centuries of haphazard evolution. As the needs of the occupants changed over time they demolished, constructed and re-purposed their city without sparing a thought for its overall organisation. City layouts were often confusing and, in an effort to correct this, new settlements were constructed to a grid plan. This featured well-spaced, right angled streets which converged on the agora, the centre of civic life in the Greek world. The man credited with this idea, Hippodamus of Miletus, argued that its benefits were more than merely practical, its adoption ushering in a more ordered and balanced society for people to live in.

繁體中文化: 巴哈姆特全軍破敵板

Minor Settlement

Village
Village
(greek_town_1)
Minor Settlement Level 0
Civil Settlement
Civil Settlement
(greek_town_civil_2)
Minor Settlement Level 1
Civil Town
Civil Town
(greek_town_civil_3)
Minor Settlement Level 2
Civil Colony
Civil Colony
(greek_town_civil_4)
Minor Settlement Level 3
Farming Settlement
Farming Settlement
(greek_town_farm_2)
Minor Settlement Level 1
Farming Town
Farming Town
(greek_town_farm_3)
Minor Settlement Level 2
Farming Colony
Farming Colony
(greek_town_farm_4)
Minor Settlement Level 3
Market Settlement
Market Settlement
(greek_town_trade_2)
Minor Settlement Level 1
Market Town
Market Town
(greek_town_trade_3)
Minor Settlement Level 2
Market Colony
Market Colony
(greek_town_trade_4)
Minor Settlement Level 3
Civil Town

Building Name

Civil Town

Level Name

greek_town_civil_3

Building Chain

Minor Settlement

Building Level

3

Create Time

5

Create Cost

3200

Require Technology

建築進化
建築進化

Effects

-4食物 (this_region)
所有建築獲得的財富+4% (regions_in_this_province)
生活獲得的財富170 (this_building)
+3每回合增長 (this_province)
+3每回合公共秩序 (this_province)
[NOTDISPLAYED]推動殖民地之間的道路水平 (this_region)
+12跨國界的視線 (this_region)

Provides Garrison Army

120 弓箭手
120 弓箭手
120 弓箭手
120 弓箭手
弓箭手
(Gre_Archers)
遠程步兵
160 輕裝重甲步兵
160 輕裝重甲步兵
輕裝重甲步兵
(Gre_Light_Hoplites)
矛步兵
160 希臘民兵
160 希臘民兵
希臘民兵
(Gre_Militia_Hoplites)
矛步兵
160 胸甲劍士
160 胸甲劍士
胸甲劍士
(Gre_Thorax_Sword)
近戰步兵
160 持盾長槍兵
160 持盾長槍兵
持盾長槍兵
(Gre_Thureos_Spears)
矛步兵

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
160 Thureos Swordsmen
近戰步兵 / 近戰步兵 / (Egy_Thureos_Swords)
Thureos Swordsmen
Sword infantry useful in any situation.
160 530 530 26 38 20 72 87 65 55
2
120 弓箭手
遠程步兵 / 遠程步兵 / (Gre_Archers)
弓箭手
對於從遠處襲擾敵軍並誘使他們做出愚蠢舉動,用弓箭手再好不過了。
120 380 380 33 140 7 30 7 23 3 5 27 50 20
3
90 市民騎兵
騎兵 / 近戰騎士 / (Gre_Citizen_Cav)
市民騎兵
養馬的富人和方陣中的人都有一樣的保衛家園的權力。
90 570 570 26 29 30 61 97 105 45
4
160 壯年步兵
近戰步兵 / 矛步兵 / (Gre_Hoplites)
壯年步兵
裝甲步兵:不可能有其他相同的言語來說「希臘處於戰鬥中」的。
160 600 600 24 30 22 75 95 75 50
5
160 希臘民兵
近戰步兵 / 矛步兵 / (Gre_Militia_Hoplites)
希臘民兵
任何城市的公民都可以拿起盾牌向你說出「壯年步兵」的名字。
160 440 440 20 30 18 66 70 70 35
6
120 投石兵
遠程步兵 / 遠程步兵 / (Gre_Slingers)
投石兵
如果所有的希臘人都富有智慧,那麼使用投石機的時候只會聽到敵人「哎喲」的慘叫。
120 450 450 20 155 7 35 7 23 3 40 27 50 20
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