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斯巴達 斯巴達 建築

Industrial 建築




Industrial

Quarry
Trench Mine
Shaft Mine
Sluiced Mine
Stone Quarry
Stone Cutter
Monumental Architect
Industrial
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Quarry Industrial Level 1
Quarry
Vast quarries, providing the raw materials to build and expand.
4 1350 工業產生的財富150 (this_building)
2 Stone Quarry Industrial Level 2
Stone Quarry
Granite and marble, alabaster and diorite, to construct the civilised world.
6 2400 工業產生的財富150 (this_building)
+5%工業建築的財富 (regions_in_this_province)
+5%奴隸產生的財富 (this_province)
3 Trench Mine Industrial Level 2
Trench Mine
Large scale, open-air mining, cutting through hills and valleys.
6 1800 工業產生的財富225 (this_building)
陸地單位招募費用+2% (this_province)
4 Stone Cutter Industrial Level 3
Stone Cutter
Artisans and skilled labourers, working and shaping stone in-situ.
10 4650 -10%工程造價 (regions_in_this_province)
工業產生的財富400 (this_building)
+10%工業建築的財富 (regions_in_this_province)
-4每回合的公共秩序(骯髒) (this_province)
+10%奴隸產生的財富 (this_province)
5 Shaft Mine Industrial Level 3
Shaft Mine
Deep tunnels and shafts to access rich veins of ore.
10 3450 工業產生的財富500 (this_building)
-4每回合的公共秩序(骯髒) (this_province)
陸地單位招募費用+4% (this_province)
6 Monumental Architect Industrial Level 4
Monumental Architect
Great builders, working for the glory of their gods and people.
16 8640 -15%工程造價 (regions_in_this_province)
工業產生的財富600 (this_building)
+20%工業建築的財富 (regions_in_this_province)
-10每回合的公共秩序(骯髒) (this_province)
+20%奴隸產生的財富 (this_province)
7 Sluiced Mine Industrial Level 4
Sluiced Mine
Water management, to power mining and reveal ore veins.
16 8640 工業產生的財富950 (this_building)
-10每回合的公共秩序(骯髒) (this_province)
陸地單位招募費用+8% (this_province)
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