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羅馬 羅馬 建築

Industrial 建築




Industrial

Quarry
Trench Mine
Shaft Mine
Sluiced Mine
Stone Quarry
Stone Cutter
Monumental Architect
Industrial
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Quarry Industrial Level 1
Quarry
Raw materials for the advancement and magnificence of Rome.
4 1350 工業產生的財富150 (this_building)
2 Stone Quarry Industrial Level 2
Stone Quarry
Materials for buildings and monuments to the glory of Rome!
6 2400 工業產生的財富150 (this_building)
+5%工業建築的財富 (regions_in_this_province)
+5%奴隸產生的財富 (this_province)
3 Trench Mine Industrial Level 2
Trench Mine
Surface mines to cut into hills and valley-sides.
6 1800 工業產生的財富225 (this_building)
陸地單位招募費用+2% (this_province)
4 Stone Cutter Industrial Level 3
Stone Cutter
Dressed stone, shaped and prepared for construction on site.
10 4650 -10%工程造價 (regions_in_this_province)
工業產生的財富400 (this_building)
+10%工業建築的財富 (regions_in_this_province)
-4每回合的公共秩序(骯髒) (this_province)
+10%奴隸產生的財富 (this_province)
5 Shaft Mine Industrial Level 3
Shaft Mine
Galleries and shafts to access valuable mineral and metal deposits.
10 3450 工業產生的財富500 (this_building)
-4每回合的公共秩序(骯髒) (this_province)
陸地單位招募費用+4% (this_province)
6 Monumental Architect Industrial Level 4
Monumental Architect
Architects and artisans to oversee the grandest of designs.
16 8640 -15%工程造價 (regions_in_this_province)
工業產生的財富600 (this_building)
+20%工業建築的財富 (regions_in_this_province)
-10每回合的公共秩序(骯髒) (this_province)
+20%奴隸產生的財富 (this_province)
7 Sluiced Mine Industrial Level 4
Sluiced Mine
Water flushed from tanks or reservoirs reveals rich ore veins.
16 8640 工業產生的財富950 (this_building)
-10每回合的公共秩序(骯髒) (this_province)
陸地單位招募費用+8% (this_province)
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