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Auditorium 羅馬羅馬 Public Field Level 2

Auditorium

Painstaking geometric design produces flawless acoustics.

The design of the Roman theatre was largely dependent on the Greek original. While initial versions were erected in wood for the purpose of just one performance, their increasing popularity led to official recognition in the form of monumentalised free standing structures. Surviving Roman plays are nearly all reworks of Greek tragedy and comedy with an increased focus on music and dance to appeal to the more spectacle orientated Roman audience. The social status of the theatre is hard to discern as, although writers and orators often condemned it as an immoral corrupter of the rabble, evidence suggests that performances were regularly attended and enjoyed by scholars and emperors alike.

繁體中文化: 巴哈姆特全軍破敵板

Public Field

Ager Publicus
Ager Publicus
(rom_HELLENIC_public_land_1)
Public Field Level 0
Municipium
Municipium
(rom_HELLENIC_public_Colony_1)
Public Field Level 1
Colonia (Small)
Colonia (Small)
(rom_HELLENIC_public_Colony_2)
Public Field Level 2
Colonia (Large)
Colonia (Large)
(rom_HELLENIC_public_Colony_3)
Public Field Level 3
Auditorium
Auditorium
(rome_town_centre_theatre_2)
Public Field Level 1
Theatre
Theatre
(rome_town_centre_theatre_3)
Public Field Level 2
Stadium
Stadium
(rome_town_centre_theatre_4)
Public Field Level 3
Stationis Vigilum
Stationis Vigilum
(rom_HELLENIC_public_guard_2)
Public Field Level 1
Praesidium Urbis
Praesidium Urbis
(rom_HELLENIC_public_guard_3)
Public Field Level 2
Fortified Garrison
Fortified Garrison
(rom_HELLENIC_public_guard_4)
Public Field Level 3
Medicus
Medicus
(rom_HELLENIC_public_medicus_2)
Public Field Level 1
Valetudinarium
Valetudinarium
(rom_HELLENIC_public_medicus_ROMAN_3)
Public Field Level 2
Trader
Trader
(rom_HELLENIC_public_trader_2)
Public Field Level 1
Large Market
Large Market
(rom_HELLENIC_public_trader_3)
Public Field Level 2
Auditorium

Building Name

Auditorium

Level Name

rome_town_centre_theatre_2

Building Chain

Public Field

Building Level

2

Create Time

6

Create Cost

3600

Effects

-1食物 (this_region)
由文化獲得的財富120 (this_building)
+3每回合公共秩序 (this_province)
+0.4% Foreigner Population (this_building)

Provides Garrison Army

No Garrison Units

Recruitable Units

No Recruitable Units
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