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衛生設施 建築




衛生設施

地下輸水管道
噴泉
噴泉
訓練學校
水箱
蓄水池
仲裁所
衛生設施
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 地下輸水管道 衛生設施 Level 1
地下輸水管道
水是土地的生命線,在看不見的地方移動。
4 1350 +1每回合增長 (this_province)
+4每回合公共秩序(公共衛生) (this_province)
+3%單位補給 (regions_in_this_province)
+0.1% 1st Class Citizen (this_building)
-2% provincial income (building upkeep) (regions_in_this_province)
2 水箱 衛生設施 Level 2
水箱
水總是受歡迎的,特別是當雨水不來而敵人來時。
6 1650 農業建築獲得的財富+10% (regions_in_this_province)
+2所有事務官行動的安全度 (this_province)
+5每回合公共秩序(公共衛生) (this_province)
+0.1% 1st Class Citizen (this_building)
+0.5% 2nd Class Citizen (this_building)
-5% provincial income (building upkeep) (regions_in_this_province)
3 噴泉 衛生設施 Level 2
噴泉
噴泉是不斷變化的,寧靜的奧林匹斯的回聲。
6 2400 +2每回合增長 (this_province)
+6每回合公共秩序(公共衛生) (this_province)
+4%單位補給 (regions_in_this_province)
+0.1% 1st Class Citizen (this_building)
+0.5% 2nd Class Citizen (this_building)
-5% provincial income (building upkeep) (regions_in_this_province)
4 蓄水池 衛生設施 Level 3
蓄水池
水是生命之源,你要想保護生命一樣保護水源。
10 2550 農業建築獲得的財富+20% (regions_in_this_province)
+4所有事務官行動的安全度 (this_province)
+6每回合公共秩序(公共衛生) (this_province)
攻城延伸時間+1 (this_region)
+0.2% 1st Class Citizen (this_building)
+0.7% 2nd Class Citizen (this_building)
-8% provincial income (building upkeep) (regions_in_this_province)
5 噴泉 衛生設施 Level 3
噴泉
提供水和洗澡的地方是一件有價值的事情。
10 4500 +4每回合增長 (this_province)
+7每回合公共秩序(公共衛生) (this_province)
+6%單位補給 (regions_in_this_province)
+0.2% 1st Class Citizen (this_building)
+0.7% 2nd Class Citizen (this_building)
-8% provincial income (building upkeep) (regions_in_this_province)
6 仲裁所 衛生設施 Level 4
仲裁所
管理水在乾涸和攻城的時候對存活是至關重要的。
16 5400 農業建築獲得的財富+40% (regions_in_this_province)
+6所有事務官行動的安全度 (this_province)
+7每回合公共秩序(公共衛生) (this_province)
攻城延伸時間+2 (this_region)
麵包和遊戲法令:
+1每回合增長 (this_province)
+0.3% 1st Class Citizen (this_building)
+1% 2nd Class Citizen (this_building)
-12% provincial income (building upkeep) (regions_in_this_province)
7 訓練學校 衛生設施 Level 4
訓練學校
社交和運動的追求允許人們測量他們的價值。
16 8460 +6每回合增長 (this_province)
+8每回合公共秩序(公共衛生) (this_province)
+8%單位補給 (regions_in_this_province)
麵包和遊戲法令:
+4公共秩序 (this_province)
+0.3% 1st Class Citizen (this_building)
+1% 2nd Class Citizen (this_building)
-12% provincial income (building upkeep) (regions_in_this_province)
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