menu
Home家園 / Divide et Impera / Igharimen (Hannibal at the Gates) / 建築 / 軍事(馬廄) 建築
Igharimen (Hannibal at the Gates) Igharimen (Hannibal at the Gates) 建築

軍事(馬廄) 建築




軍事(馬廄)

動物飼養員
進口動物養殖場
動物商販
重騎兵用種畜場
貴族馬廄
尼西馬馬廄
軍事(馬廄)
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 動物飼養員 軍事(馬廄) Level 1
動物飼養員
貿易和戰爭都需要正確的動物。
4 1800 +0.3% 1st Class Citizen (this_building)
-5% provincial income (building upkeep) (regions_in_this_province)
2 輕騎用種畜場 軍事(馬廄) Level 2
輕騎用種畜場
千里馬可以使輕騎兵襲擊並追逐敵人。
6 2400 +0.5% 2nd Class Citizen (this_building)
3 重騎兵用種畜場 軍事(馬廄) Level 2
重騎兵用種畜場
高大的馬匹為了有耐力和力量成為重騎兵的坐騎而培育出來。
6 2850 -2食物 (this_region)
+0.7% 1st Class Citizen (this_building)
-4% provincial income (building upkeep) (regions_in_this_province)
4 進口動物養殖場 軍事(馬廄) Level 2
進口動物養殖場
各種各樣異國野獸的家。
6 2550 -2食物 (this_region)
+0.5% 1st Class Citizen (this_building)
-4% provincial income (building upkeep) (regions_in_this_province)
5 騎兵馬廄 軍事(馬廄) Level 3
騎兵馬廄
敏捷的馬匹在速度上和智慧上都超過敵人。
10 3000 +1% 2nd Class Citizen (this_building)
6 貴族馬廄 軍事(馬廄) Level 3
貴族馬廄
上等馬是和最好的騎手相稱的坐騎。
10 3900 -4食物 (this_region)
騎兵新兵的經驗等級+1 (this_province)
+1% 1st Class Citizen (this_building)
5 livestock (this_building)
-5% provincial income (building upkeep) (regions_in_this_province)
Requires the Copper resource (this_building)
7 動物商販 軍事(馬廄) Level 3
動物商販
羽毛,毛皮或爪子:所有的都可買到……
10 3750 -4食物 (this_region)
+0.7% 1st Class Citizen (this_building)
5 livestock (this_building)
-5% provincial income (building upkeep) (regions_in_this_province)
+1 experience rank(s) for elephant and camel recruits (this_province)
8 阿拉伯馬廄 軍事(馬廄) Level 4
阿拉伯馬廄
優秀的戰馬需要特別關注。
16 4140 +1.5% 2nd Class Citizen (this_building)
9 尼西馬馬廄 軍事(馬廄) Level 4
尼西馬馬廄
萬馬叢中必有良駒。
16 5940 -6食物 (this_region)
騎兵新兵的經驗等級+2 (this_province)
征兵法令:
-4%單位招募費用 (this_province)
+1.3% 1st Class Citizen (this_building)
5 livestock (this_building)
-6% provincial income (building upkeep) (regions_in_this_province)
Requires the Warhorse resource (this_building)
Facebook