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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
Minor Settlement (Copper) Level 1 Hellenistic Hamlet (Copper) 小社團通過共享努力而繁榮。 |
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4 | 1875 |
工業產生的財富168 (this_building) +1每回合增長 (this_province) 重型單位招募費用-2% (this_province) 軍隊招募能力+1 (this_province) +1%研究率 (this_faction) 10銅 (this_building) +10跨國界的視線 (this_region) +0.1% 1st, 2nd and 3rd Class (this_building) 10銅 (this_building) 軍隊招募能力+1 (this_province) +10跨國界的視線 (this_region) |
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2 |
Minor Settlement (Copper) Level 2 Hellenistic Village (Copper) 對很多人來說,村莊就是整個世界。 |
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6 | 3225 |
-2食物 (this_region) 工業產生的財富338 (this_building) +2每回合增長 (this_province) 重型單位招募費用-4% (this_province) 軍隊招募能力+1 (this_province) +1%研究率 (this_faction) 25銅 (this_building) [NOTDISPLAYED]推動殖民地之間的道路水平 (this_region) +10跨國界的視線 (this_region) +0.5% 1st, 2nd and 3rd Class (this_building) 25銅 (this_building) 軍隊招募能力+1 (this_province) [NOTDISPLAYED]推動殖民地之間的道路水平 (this_region) +10跨國界的視線 (this_region) |
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3 |
Minor Settlement (Copper) Level 3 Trade Hub (Copper) 成功的村莊吸引貿易和移居者,發展就是必然結果。 |
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10 | 4425 |
-4食物 (this_region) 工業產生的財富507 (this_building) +3每回合增長 (this_province) -4每回合的公共秩序(骯髒) (this_province) 軍隊招募能力+1 (this_province) +2%研究率 (this_faction) 100銅 (this_building) [NOTDISPLAYED]推動殖民地之間的道路水平 (this_region) +10跨國界的視線 (this_region) +0.6% 1st, 2nd and 3rd Class (this_building) 100銅 (this_building) 軍隊招募能力+1 (this_province) [NOTDISPLAYED]推動殖民地之間的道路水平 (this_region) +10跨國界的視線 (this_region) |
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4 |
Minor Settlement (Copper) Level 4 Fortified Town (Copper) There is a line between craft and art which the greatest smiths straddle. |
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16 | 6390 |
-6食物 (this_region) 工業產生的財富507 (this_building) +5每回合增長 (this_province) -8每回合的公共秩序(骯髒) (this_province) 重型單位招募費用-6% (this_province) 軍隊招募能力+1 (this_province) 120銅 (this_building) [NOTDISPLAYED]推動殖民地之間的道路水平 (this_region) 攻城延伸時間+1 (this_region) +10跨國界的視線 (this_region) +0.7% 1st, 2nd and 3rd Class (this_building) 120銅 (this_building) 軍隊招募能力+1 (this_province) [NOTDISPLAYED]推動殖民地之間的道路水平 (this_region) +10跨國界的視線 (this_region) |
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