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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
市中心 Level 1 平民 一個小的共同基礎在任何領地都很重要。 |
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4 | 1200 |
由文化獲得的財富75 (this_building) +1每回合公共秩序 (this_province) +0.1% 1st Class Citizen (this_building) |
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2 |
市中心 Level 2 Wargames A place of learning and training, this building increases the experience of garrisoned Generals and units. |
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6 | 2250 |
+2%腐敗 (this_faction) 輕型步兵新兵+1經驗等級 (this_province) +0.3% 1st Class Citizen (this_building) +1 recruited general experience level (this_province) -8% provincial income (building upkeep) (regions_in_this_province) +1 experience per turn for garrisoned generals (this_building) |
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3 |
市中心 Level 2 奴隸販子 戰俘是戰爭的戰利品。 |
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6 | 5250 |
-2食物 (this_region) 當地商業財富值75 (this_building) [NOTDISPLAYED]推動殖民地之間的道路水平 (this_region) 延緩奴隸人口下降速度 (this_province) +25%奴隸產生的財富 (this_province) 建築建造費用-5% (regions_in_this_province) -2奴隸動亂 (this_province) [NOTDISPLAYED]推動殖民地之間的道路水平 (this_region) Sell Slaves Edict: -5% slave population (this_province) |
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4 |
市中心 Level 2 Warhorse Pens A good mount is not just a companion in battle, but a sign of wealth. |
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6 | 3900 |
農業和畜牧業建築獲得的財富+5% (regions_in_this_province) 當地商業財富值150 (this_building) -3%騎兵單位招募費用 (this_province) [NOTDISPLAYED]推動殖民地之間的道路水平 (this_region) 戰馬等級一(+5%騎兵速度)招募時即得到 (this_province) +0.1% 1st and 2nd Class (this_building) 1 Warhorse (this_building) -6% provincial income (building upkeep) (regions_in_this_province) Requires the Warhorse resource (this_building) [NOTDISPLAYED]推動殖民地之間的道路水平 (this_region) |
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5 |
市中心 Level 2 勇士廳 一個部族會在一起喝酒,會住在一起。 |
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6 | 2100 |
由文化獲得的財富75 (this_building) +3每回合公共秩序 (this_province) [NOTDISPLAYED]推動殖民地之間的道路水平 (this_region) +0.2% 1st Class Citizen (this_building) +0.1% 3rd Class Citizen (this_building) [NOTDISPLAYED]推動殖民地之間的道路水平 (this_region) |
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6 |
市中心 Level 2 博學者的小屋 睿智話語值得傾聽,即使智慧是令人難以接受的。 |
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6 | 1350 |
由文化獲得的財富45 (this_building) +2%研究率 (this_faction) +0.3% 3rd Class Citizen (this_building) -5% provincial income (building upkeep) (regions_in_this_province) |
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7 |
市中心 Level 2 貯藏洞 圓圓的肚子在深冬中最受歡迎。 |
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6 | 3300 |
農業和畜牧業建築獲得的財富+15% (regions_in_this_province) 生活獲得的財富75 (this_building) +2%軍隊補給 (regions_in_this_province) [NOTDISPLAYED]推動殖民地之間的道路水平 (this_region) 在被圍攻的時候-10%損耗 (your_characters_in_this_region) +0.3% 3rd Class Citizen (this_building) 1 grain (this_building) [NOTDISPLAYED]推動殖民地之間的道路水平 (this_region) Import Food Edict: +1 food (this_province) Import Food Edict: -8% local farming income (this_province) Import Food Edict: +1 growth (this_province) |
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8 |
市中心 Level 2 農貿市場 好的收成能帶來很多獎勵。 |
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6 | 2700 |
農業和畜牧業建築獲得的財富+10% (regions_in_this_province) 當地商業財富值225 (this_building) [NOTDISPLAYED]推動殖民地之間的道路水平 (this_region) +0.3% 2nd Class Citizen (this_building) [NOTDISPLAYED]推動殖民地之間的道路水平 (this_region) Import Food Edict: +1 food (this_province) Import Food Edict: -8% local farming income (this_province) Import Food Edict: +1 growth (this_province) |
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9 |
市中心 Level 2 首領居所 一個聰明的首領會做出對他的人民好的事。 |
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6 | 2250 |
-2每回合的公共秩序(骯髒) (this_province) 所有新的高官經驗+1 (this_province) [NOTDISPLAYED]推動殖民地之間的道路水平 (this_region) +2%稅率 (this_province) +0.3% 1st Class Citizen (this_building) [NOTDISPLAYED]推動殖民地之間的道路水平 (this_region) |
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10 |
市中心 Level 3 奴隸市場 有些人生而自由,但死亡卻不是他能自由選擇的。 |
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10 | 10710 |
-4食物 (this_region) 農業和畜牧業建築獲得的財富+10% (regions_in_this_province) 當地商業財富值150 (this_building) -3每回合的公共秩序(骯髒) (this_province) [NOTDISPLAYED]推動殖民地之間的道路水平 (this_region) 延緩奴隸人口下降速度 (this_province) +50%奴隸產生的財富 (this_province) 建築建造費用-10% (regions_in_this_province) -3奴隸動亂 (this_province) 商業刺激法令: -10奴隸動亂 (this_province) 1 trained slaves (this_building) Requires the Trained Slaves resource (this_building) [NOTDISPLAYED]推動殖民地之間的道路水平 (this_region) Sell Slaves Edict: -10% slave population (this_province) |
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11 |
市中心 Level 3 Warhorse Breeder Masterful husbandry can result in horses with the perfect traits for its role. |
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10 | 6900 |
-2食物 (this_region) 農業和畜牧業建築獲得的財富+10% (regions_in_this_province) 當地商業財富值250 (this_building) -4%騎兵單位招募費用 (this_province) [NOTDISPLAYED]推動殖民地之間的道路水平 (this_region) 等級II馬匹(騎兵速度+10%)在招募新兵上 (this_province) +0.2% 1st and 2nd Class (this_building) 3 Warhorse (this_building) -9% provincial income (building upkeep) (regions_in_this_province) Requires the Warhorse resource (this_building) [NOTDISPLAYED]推動殖民地之間的道路水平 (this_region) |
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12 |
市中心 Level 3 客棧 麥芽酒不是一種孤獨的追求。 |
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10 | 5850 |
-4食物 (this_region) 由文化獲得的財富120 (this_building) +6每回合公共秩序 (this_province) [NOTDISPLAYED]推動殖民地之間的道路水平 (this_region) +0.3% 1st Class Citizen (this_building) +0.2% 3rd Class Citizen (this_building) [NOTDISPLAYED]推動殖民地之間的道路水平 (this_region) |
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13 |
市中心 Level 3 詩人叢林 許多聲音一起響起:人民的聲音。 |
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10 | 4050 |
由文化獲得的財富90 (this_building) +4%研究率 (this_faction) +0.1% 1st Class Citizen (this_building) +0.7% 3rd Class Citizen (this_building) -10% provincial income (building upkeep) (regions_in_this_province) |
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14 |
市中心 Level 3 地下室 深深的地底是儲存食物的好地方。 |
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10 | 6450 |
-4食物 (this_region) 農業和畜牧業建築獲得的財富+30% (regions_in_this_province) 生活獲得的財富112 (this_building) +4%軍隊補給 (regions_in_this_province) [NOTDISPLAYED]推動殖民地之間的道路水平 (this_region) 攻城延伸時間+1 (this_region) 在被圍攻的時候-20%損耗 (your_characters_in_this_region) +0.5% 3rd Class Citizen (this_building) 5 grain (this_building) 1 salt (this_building) Requires the Salt resource (this_building) [NOTDISPLAYED]推動殖民地之間的道路水平 (this_region) Import Food Edict: +1 food (this_province) Import Food Edict: -12% local farming income (this_province) Import Food Edict: +2 growth (this_province) |
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15 |
市中心 Level 3 公共市場 一點玩笑和交易對大家都有利可圖。 |
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10 | 4500 |
農業和畜牧業建築獲得的財富+15% (regions_in_this_province) +5%工業建築的財富 (regions_in_this_province) 當地商業財富值325 (this_building) -4每回合的公共秩序(骯髒) (this_province) [NOTDISPLAYED]推動殖民地之間的道路水平 (this_region) +0.5% 2nd Class Citizen (this_building) [NOTDISPLAYED]推動殖民地之間的道路水平 (this_region) Import Food Edict: +1 food (this_province) Import Food Edict: -12% local farming income (this_province) Import Food Edict: +2 growth (this_province) |
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16 |
市中心 Level 3 酋長廳 力量越大責任越大。 |
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10 | 7800 |
-4每回合的公共秩序(骯髒) (this_province) 所有新的高官經驗+2 (this_province) [NOTDISPLAYED]推動殖民地之間的道路水平 (this_region) +4%稅率 (this_province) +0.5% 1st Class Citizen (this_building) [NOTDISPLAYED]推動殖民地之間的道路水平 (this_region) |
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17 |
市中心 Level 3 Veteran's Hall A place of learning and training, this building increases the experience of garrisoned Generals and units. |
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10 | 7800 |
+4%腐敗 (this_faction) 輕型步兵新兵+2經驗等級 (this_province) +0.5% 1st Class Citizen (this_building) +2 recruited general experience level (this_province) -12% provincial income (building upkeep) (regions_in_this_province) +1 experience per turn for garrisoned generals (this_building) |
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18 |
市中心 Level 4 Warhorse Ranch It is said that heavy cavalry can shake the very ground with their gallop. |
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16 | 11156 |
-6食物 (this_building) 農業和畜牧業建築獲得的財富+15% (regions_in_this_province) 當地商業財富值450 (this_building) -8%騎兵單位招募費用 (this_province) [NOTDISPLAYED]推動殖民地之間的道路水平 (this_region) 戰馬等級三(+20%騎兵速度)招募時即得到 (this_province) +0.3% 1st and 2nd Class (this_building) 5 Warhorse (this_building) -12% provincial income (building upkeep) (regions_in_this_province) Requires the Warhorse resource (this_building) [NOTDISPLAYED]推動殖民地之間的道路水平 (this_region) |
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19 |
市中心 Level 4 蜜酒聖廳 向眾神吹起號角!且心懷感恩! |
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16 | 10251 |
-6食物 (this_region) 由文化獲得的財富150 (this_building) +8每回合公共秩序 (this_province) [NOTDISPLAYED]推動殖民地之間的道路水平 (this_region) 麵包和遊戲法令: 由農業建築產生的財富+20% (this_province) 麵包和遊戲法令: +2公共秩序 (this_province) +0.4% 1st Class Citizen (this_building) +0.3% 3rd Class Citizen (this_building) [NOTDISPLAYED]推動殖民地之間的道路水平 (this_region) |
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20 |
市中心 Level 4 詩人包廂 通過歌曲和詩,光榮的逝者被賦予尊敬。 |
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16 | 7200 |
由文化獲得的財富180 (this_building) +8%研究率 (this_faction) 麵包和遊戲法令: +4公共秩序 (this_province) +0.2% 1st Class Citizen (this_building) +1% 3rd Class Citizen (this_building) -15% provincial income (building upkeep) (regions_in_this_province) |
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21 |
市中心 Level 4 熏制室 活著的小牛犢過不了冬天。熏制過的才可以。 |
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16 | 13158 |
-10食物 (this_region) 農業和畜牧業建築獲得的財富+50% (regions_in_this_province) 生活獲得的財富150 (this_building) +6%軍隊補給 (regions_in_this_province) [NOTDISPLAYED]推動殖民地之間的道路水平 (this_region) 攻城延伸時間+2 (this_region) 在被圍攻的時候-40%損耗 (your_characters_in_this_region) 移民法令: 每回合+2增長 (this_province) +0.7% 3rd Class Citizen (this_building) 5 grain (this_building) 5 salt (this_building) Requires the Salt resource (this_building) [NOTDISPLAYED]推動殖民地之間的道路水平 (this_region) Import Food Edict: +2 food (this_province) Import Food Edict: -15% local farming income (this_province) Import Food Edict: +2 growth (this_province) |
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22 |
市中心 Level 4 博覽會 從最遙遠地方來的貨物到達許多海岸。 |
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16 | 9720 |
農業和畜牧業建築獲得的財富+25% (regions_in_this_province) +10%工業建築的財富 (regions_in_this_province) 當地商業財富值500 (this_building) -10每回合的公共秩序(骯髒) (this_province) [NOTDISPLAYED]推動殖民地之間的道路水平 (this_region) 商業刺激法令: 來自所有商業建築的財富+10% (this_province) +1% 2nd Class Citizen (this_building) Requires the Salt resource (this_building) [NOTDISPLAYED]推動殖民地之間的道路水平 (this_region) Import Food Edict: +2 food (this_province) Import Food Edict: -15% local farming income (this_province) Import Food Edict: +2 growth (this_province) |
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23 |
市中心 Level 4 國王大廳 權利是個奇怪的東西:它必須被人們相信。 |
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16 | 13770 |
-8每回合的公共秩序(骯髒) (this_province) 所有新的高官經驗+3 (this_province) [NOTDISPLAYED]推動殖民地之間的道路水平 (this_region) +8%稅率 (this_province) 貢品征收法令: +4%稅率 (this_province) +1% 1st Class Citizen (this_building) [NOTDISPLAYED]推動殖民地之間的道路水平 (this_region) |
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24 |
市中心 Level 4 Central Slave Pens A central location for the buying, selling, housing and display of all types of slaves. |
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16 | 15300 |
-8食物 (this_region) 農業和畜牧業建築獲得的財富+15% (regions_in_this_province) +10%工業建築的財富 (regions_in_this_province) 當地商業財富值180 (this_building) -6每回合的公共秩序(骯髒) (this_province) [NOTDISPLAYED]推動殖民地之間的道路水平 (this_region) 延緩奴隸人口下降速度 (this_province) +75%奴隸產生的財富 (this_province) 建築建造費用-10% (regions_in_this_province) -4奴隸動亂 (this_province) 商業刺激法令: 由奴隸產生的財富+15% (this_province) 商業刺激法令: 奴隸人口節制性下降 (this_province) 商業刺激法令: -20奴隸動亂 (this_province) 5 trained slaves (this_building) Requires the Trained Slaves resource (this_building) [NOTDISPLAYED]推動殖民地之間的道路水平 (this_region) Sell Slaves Edict: -15% slave population (this_province) |
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25 |
市中心 Level 4 Chieftan's Gathering A place of learning and training, this building increases the experience of garrisoned Generals and units. |
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16 | 13770 |
+6%腐敗 (this_faction) 輕型步兵新兵+3經驗等級 (this_province) +1% 1st Class Citizen (this_building) +3 recruited general experience level (this_province) -15% provincial income (building upkeep) (regions_in_this_province) +2 experience per turn for garrisoned generals (this_building) |
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