Agricultural | ||||||
---|---|---|---|---|---|---|
No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
Agricultural Level 1 Villa 主人的眼光会使土地无比丰饶 |
|||||
2 | 700 |
4粮食 (this_region) 农业生产50财富 (this_building) |
||||
2 |
Agricultural Level 2 Herding Ground 并非所有土地都适宜耕种 |
|||||
3 | 1300 |
5粮食 (this_region) 畜业生产100财富 (this_building) |
||||
3 |
Agricultural Level 2 Grain Pits Roman life cannot flourish without access to its staple. |
|||||
3 | 1300 |
3粮食 (this_region) 农业生产120财富 (this_building) 军队补员+3% (regions_in_this_province) |
||||
4 |
Agricultural Level 2 Farm 农场中蕴含着罗马人淳朴的美德 |
|||||
3 | 1200 |
7粮食 (this_region) 农业生产90财富 (this_building) |
||||
5 |
Agricultural Level 3 Cattle Pens 用来圈牛的围栏 |
|||||
5 | 3000 |
7粮食 (this_region) 畜业生产170财富 (this_building) 每回合公共秩序-3(肮脏) (this_province) |
||||
6 |
Agricultural Level 3 Grain Silos Large grain pits from which the masses might be fed. |
|||||
5 | 2700 |
4粮食 (this_region) 农业生产170财富 (this_building) 军队补员+5% (regions_in_this_province) |
||||
7 |
Agricultural Level 3 Irrigation Ditches 改良土地总能增加收获 |
|||||
5 | 2400 |
9粮食 (this_region) 农业生产120财富 (this_building) 每回合公共秩序-3(肮脏) (this_province) |
||||
8 |
Agricultural Level 4 Cattle Ranch 满足肉食者胃口的方法是将土地交给牲畜 |
|||||
8 | 4800 |
9粮食 (this_region) 畜业生产230财富 (this_building) 每回合公共秩序-6(肮脏) (this_province) |
||||
9 |
Agricultural Level 4 Horreum Behind every empire and hungry army there is a granary. |
|||||
8 | 4000 |
5粮食 (this_region) 农业生产220财富 (this_building) 军队补员+8% (regions_in_this_province) |
||||
10 |
Agricultural Level 4 Latifundium 万亩之庄方可填饕餮之腹 |
|||||
8 | 4000 |
14粮食 (this_region) 农业生产150财富 (this_building) 每回合公共秩序-6(肮脏) (this_province) |
|
|
|