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Home导航 / Radious Total War Mod / Carthage (Hannibal at the Gates) / 建筑 / Leather 建筑
Leather
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Village (Tannery) Leather Level 1
Village (Tannery)
A noisome thing, leathercraft, but the business of war hungers for it.
2 1000 手工业生产120财富 (this_building)
每回合人口增长+1 (this_province)
40皮革 (this_building)
边界外视野范围+12 (this_region)
2 Settlement (Open Air Tannery) Leather Level 2
Settlement (Open Air Tannery)
"The neighbours hate the smell, but they'd complain louder with no wineskins."
3 1400 手工业生产180财富 (this_building)
每回合人口增长+2 (this_province)
每回合公共秩序+2 (this_province)
80皮革 (this_building)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+12 (this_region)
3 Town (Leather Workshop) Leather Level 3
Town (Leather Workshop)
Good, hardened leather can turn a blow and keep a man from death.
5 2500 粮食-4 (this_region)
手工业生产220财富 (this_building)
每回合人口增长+3 (this_province)
每回合公共秩序+3 (this_province)
120皮革 (this_building)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
可用下级护甲(护甲+5%) (this_province)
边界外视野范围+12 (this_region)
4 Colony (Master Leather Workshop) Leather Level 4
Colony (Master Leather Workshop)
"A cuirass fit for a Consul of Rome."
8 3000 粮食-7 (this_region)
手工业生产270财富 (this_building)
每回合人口增长+4 (this_province)
每回合公共秩序+4 (this_province)
160皮革 (this_building)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
可用下级护甲(护甲+5%) (this_province)
可用下级盾牌(盾牌防御+5%) (this_province)
边界外视野范围+12 (this_region)
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