Grain | ||||||
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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
Grain Level 1 Farmstead (Grain Fields) "Work harder! The quota must be met!" |
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2 | 1100 |
4粮食 (this_region) 农业生产50财富 (this_building) 农业产值+10% (regions_in_this_province) 每回合人口增长+1 (this_province) 边界外视野范围+12 (this_region) |
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2 |
Grain Level 2 Village (Grain Farms) Feeding a city requires agriculture on a larger scale. |
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3 | 1600 |
5粮食 (this_region) 农业生产90财富 (this_building) 农业产值+20% (regions_in_this_province) 每回合人口增长+2 (this_province) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) 边界外视野范围+12 (this_region) |
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3 |
Grain Level 3 Town (Grain Irrigated Farm) "We can't bring the farm to the river… let's bring the river to the farm." |
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5 | 3000 |
8粮食 (this_region) 农业生产120财富 (this_building) 农业产值+40% (regions_in_this_province) 每回合人口增长+3 (this_province) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) 边界外视野范围+12 (this_region) |
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4 |
Grain Level 4 Pagus (Grain Estate) Conquest and politics are not the only routes to wealth and power. |
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8 | 4600 |
9粮食 (this_region) 农业生产150财富 (this_building) 农业产值+80% (regions_in_this_province) 每回合人口增长+4 (this_province) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) 边界外视野范围+12 (this_region) |
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