小城镇(市场) |
No. |
Building |
Create Time |
Create Cost |
Effects |
Garrison Units |
Recruitable Units |
1 |
|
小城镇(市场) Level 1
泛希腊村落
乡邻齐心,则社区共荣
|
4 |
1800 |
所有产值+1% (regions_in_this_province)
民生设施生产114财富 (this_building)
每回合人口增长+1 (this_province)
军队招募容量+1 (this_province)
研究速率+1% (this_faction)
边界外视野范围+10 (this_region)
+0.1% 1st, 2nd and 3rd Class (this_building)
军队招募容量+1 (this_province)
边界外视野范围+10 (this_region)
|
|
|
2 |
|
小城镇(市场) Level 2
Civil Settlement
Careful planning can sow the seeds of greatness.
|
6 |
2700 |
粮食-1 (this_region)
民生设施生产150财富 (this_building)
每回合人口增长+1 (this_province)
每回合公共秩序+1 (this_province)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
所有陆军维持费-2% (所在军队)
边界外视野范围+12 (this_region)
+0.7% 1st and 2nd Class (this_building)
+0.1% 3rd and 4th Class (this_building)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+12 (this_region)
|
|
|
3 |
|
小城镇(市场) Level 2
泛希腊村镇
对大部分人来说,村落的四围就是世界的尽头
|
6 |
2700 |
粮食-2 (this_region)
所有产值+8% (regions_in_this_province)
民生设施生产225财富 (this_building)
每回合人口增长+1 (this_province)
军队招募容量+1 (this_province)
研究速率+1% (this_faction)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+10 (this_region)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+10 (this_region)
|
|
|
4 |
|
小城镇(市场) Level 2
Market Settlement
"Have you tried Anatolios' olives this season? So plump and juicy!"
|
6 |
2700 |
粮食-1 (this_region)
所有商业产值+5% (regions_in_this_province)
本地商业生产150财富 (this_building)
每回合人口增长+1 (this_province)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+12 (this_region)
+0.1% 1st and 2nd Class (this_building)
+0.7% 3rd and 4th Class (this_building)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+12 (this_region)
|
|
|
5 |
|
小城镇(市场) Level 2
Farming Settlement
Demeter blesses those who tend the earth.
|
6 |
2700 |
粮食-1 (this_region)
农业生产225财富 (this_building)
农业与畜业产值+5% (regions_in_this_province)
每回合人口增长+2 (this_province)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+12 (this_region)
+0.7% 2nd and 3rd Class (this_building)
+0.1% 1st and 4th Class Citizens (this_building)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+12 (this_region)
|
|
|
6 |
|
小城镇(市场) Level 3
泛希腊市集
引来众多投资与移民的成功村落,并藉此最终发展壮大
|
10 |
3900 |
粮食-4 (this_region)
所有产值+12% (regions_in_this_province)
民生设施生产282财富 (this_building)
每回合人口增长+2 (this_province)
每回合公共秩序-4(肮脏) (this_province)
军队招募容量+1 (this_province)
研究速率+2% (this_faction)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+10 (this_region)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+10 (this_region)
|
|
|
7 |
|
小城镇(市场) Level 3
Market Town
Barter is a form of combat where both parties may walk away the victor.
|
10 |
3900 |
粮食-4 (this_region)
所有商业产值+10% (regions_in_this_province)
本地商业生产275财富 (this_building)
每回合人口增长+2 (this_province)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+12 (this_region)
+0.5% 1st and 2nd Class (this_building)
+1% 3rd and 4th Class (this_building)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+12 (this_region)
|
|
|
8 |
|
小城镇(市场) Level 3
Farming Town
A profitable surplus is the work of many hands.
|
10 |
3900 |
粮食-2 (this_region)
农业生产338财富 (this_building)
农业与畜业产值+10% (regions_in_this_province)
每回合人口增长+3 (this_province)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+12 (this_region)
+1% 2nd and 3rd Class (this_building)
+0.5% 1st and 4th Class Citizens (this_building)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+12 (this_region)
|
|
|
9 |
|
小城镇(市场) Level 3
Civil Town
Straight roads and straighter governors make for a better town.
|
10 |
3900 |
粮食-4 (this_region)
所有产值+4% (regions_in_this_province)
民生设施生产250财富 (this_building)
每回合人口增长+1 (this_province)
每回合公共秩序+2 (this_province)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
所有陆军维持费-5% (所在军队)
边界外视野范围+12 (this_region)
+1% 1st and 2nd Class (this_building)
+0.5% 3rd and 4th Class (this_building)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+12 (this_region)
|
|
|
10 |
|
小城镇(市场) Level 4
Market Colony
Silk from the east, garum from west: all things flow into the market.
|
16 |
6300 |
粮食-6 (this_region)
所有商业产值+15% (regions_in_this_province)
本地商业生产375财富 (this_building)
每回合人口增长+3 (this_province)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+12 (this_region)
+0.7% 1st and 2nd Class (this_building)
+1.5% 3rd and 4th Class (this_building)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+12 (this_region)
|
|
|
11 |
|
小城镇(市场) Level 4
Farming Colony
"Thanks to old Lycurgus, we may all be landowners."
|
16 |
6300 |
粮食-3 (this_region)
农业生产450财富 (this_building)
农业与畜业产值+15% (regions_in_this_province)
每回合人口增长+4 (this_province)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+12 (this_region)
+1.5% 2nd and 3rd Class (this_building)
+0.7% 1st and 4th Class Citizens (this_building)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+12 (this_region)
|
|
|
12 |
|
小城镇(市场) Level 4
Civil Colony
Built in the image of its mother city, now superior in wealth and order.
|
16 |
6300 |
粮食-8 (this_region)
所有产值+6% (regions_in_this_province)
民生设施生产350财富 (this_building)
每回合人口增长+1 (this_province)
每回合公共秩序+3 (this_province)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
所有陆军维持费-7% (所在军队)
边界外视野范围+12 (this_region)
+1.5% 1st and 2nd Class (this_building)
+0.7% 3rd and 4th Class (this_building)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+12 (this_region)
|
|
|
13 |
|
小城镇(市场) Level 4
泛希腊乡邑
对移民和商人而言,城镇中潜藏乡村生活闻所未闻的机遇
|
16 |
6480 |
粮食-6 (this_region)
所有产值+16% (regions_in_this_province)
民生设施生产338财富 (this_building)
每回合人口增长+2 (this_province)
每回合公共秩序-8(肮脏) (this_province)
军队招募容量+1 (this_province)
研究速率+2% (this_faction)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
贵族募捐法令:
建筑建造成本-4% (this_province)
税务征集法令:
税率+6% (this_province)
边界外视野范围+10 (this_region)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+10 (this_region)
|
|
|