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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
城镇中心 Level 1 公会馆 一小块公共区域对于任何乡镇建设都是十分重要的 |
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4 | 1200 |
文化生产75财富 (this_building) 每回合公共秩序+1 (this_province) +0.1% 1st Class Citizen (this_building) |
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2 |
城镇中心 Level 2 Wargames A place of learning and training, this building increases the experience of garrisoned Generals and units. |
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6 | 2250 |
腐败+2% (this_faction) 新募轻步兵部队经验等级+1 (this_province) +0.3% 1st Class Citizen (this_building) +1 recruited general experience level (this_province) -8% provincial income (building upkeep) (regions_in_this_province) +1 experience per turn for garrisoned generals (this_building) |
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3 |
城镇中心 Level 2 奴隶贩子 俘虏是战争的战利品 |
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6 | 5250 |
粮食-2 (this_region) 本地商业生产75财富 (this_building) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) 减少奴隶人口下降趋势 (this_province) 奴隶产值+25% (this_province) 建筑建造成本-5% (regions_in_this_province) 奴隶骚动-2 (this_province) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) Sell Slaves Edict: -5% slave population (this_province) |
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4 |
城镇中心 Level 2 Warhorse Pens A good mount is not just a companion in battle, but a sign of wealth. |
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6 | 3900 |
农业与畜业产值+5% (regions_in_this_province) 本地商业生产150财富 (this_building) 骑兵部队招募成本-3% (this_province) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) 可用下级战马(骑兵速度+5%) (this_province) +0.1% 1st and 2nd Class (this_building) 1 Warhorse (this_building) -6% provincial income (building upkeep) (regions_in_this_province) Requires the Warhorse resource (this_building) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) |
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5 |
城镇中心 Level 2 会所 部落兄弟有酒共饮,同生共死 |
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6 | 2100 |
文化生产75财富 (this_building) 每回合公共秩序+3 (this_province) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) +0.2% 1st Class Citizen (this_building) +0.1% 3rd Class Citizen (this_building) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) |
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6 |
城镇中心 Level 2 贤者小屋 即便忠言逆耳,智慧之语也值得倾听 |
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6 | 1350 |
文化生产45财富 (this_building) 研究速率+2% (this_faction) +0.3% 3rd Class Citizen (this_building) -5% provincial income (building upkeep) (regions_in_this_province) |
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7 |
城镇中心 Level 2 贮藏点 在深冬季节没有什么能比填饱肚子更令人满足了 |
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6 | 3300 |
农业与畜业产值+15% (regions_in_this_province) 民生设施生产75财富 (this_building) 军队补员+2% (regions_in_this_province) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) 被围攻时遭受损耗-10% (your_characters_in_this_region) +0.3% 3rd Class Citizen (this_building) 1 grain (this_building) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) Import Food Edict: +1 food (this_province) Import Food Edict: -8% local farming income (this_province) Import Food Edict: +1 growth (this_province) |
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8 |
城镇中心 Level 2 谷物市场 好收成将带来很多奖励 |
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6 | 2700 |
农业与畜业产值+10% (regions_in_this_province) 本地商业生产225财富 (this_building) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) +0.3% 2nd Class Citizen (this_building) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) Import Food Edict: +1 food (this_province) Import Food Edict: -8% local farming income (this_province) Import Food Edict: +1 growth (this_province) |
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9 |
城镇中心 Level 2 酋长厅 聪明的首领将永远为人民着想 |
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6 | 2250 |
每回合公共秩序-2(肮脏) (this_province) 新募贵族经验+1 (this_province) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) 税率+2% (this_province) +0.3% 1st Class Citizen (this_building) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) |
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10 |
城镇中心 Level 3 奴隶市场 生而自由者未必死也自由 |
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10 | 10710 |
粮食-4 (this_region) 农业与畜业产值+10% (regions_in_this_province) 本地商业生产150财富 (this_building) 每回合公共秩序-3(肮脏) (this_province) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) 减少奴隶人口下降趋势 (this_province) 奴隶产值+50% (this_province) 建筑建造成本-10% (regions_in_this_province) 奴隶骚动-3 (this_province) 振兴商业法令: 奴隶骚动-10 (this_province) 1 trained slaves (this_building) Requires the Trained Slaves resource (this_building) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) Sell Slaves Edict: -10% slave population (this_province) |
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11 |
城镇中心 Level 3 Warhorse Breeder Masterful husbandry can result in horses with the perfect traits for its role. |
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10 | 6900 |
粮食-2 (this_region) 农业与畜业产值+10% (regions_in_this_province) 本地商业生产250财富 (this_building) 骑兵部队招募成本-4% (this_province) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) 可用中级战马(骑兵速度+10%) (this_province) +0.2% 1st and 2nd Class (this_building) 3 Warhorse (this_building) -9% provincial income (building upkeep) (regions_in_this_province) Requires the Warhorse resource (this_building) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) |
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12 |
城镇中心 Level 3 客栈 麦芽酒可不是什么自作清高者的追求! |
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10 | 5850 |
粮食-4 (this_region) 文化生产120财富 (this_building) 每回合公共秩序+6 (this_province) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) +0.3% 1st Class Citizen (this_building) +0.2% 3rd Class Citizen (this_building) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) |
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13 |
城镇中心 Level 3 唱诗者果园 众多声音汇聚成一种声音:人民的声音 |
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10 | 4050 |
文化生产90财富 (this_building) 研究速率+4% (this_faction) +0.1% 1st Class Citizen (this_building) +0.7% 3rd Class Citizen (this_building) -10% provincial income (building upkeep) (regions_in_this_province) |
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14 |
城镇中心 Level 3 窖藏处 地底深处是储存食物的好地方 |
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10 | 6450 |
粮食-4 (this_region) 农业与畜业产值+30% (regions_in_this_province) 民生设施生产112财富 (this_building) 军队补员+4% (regions_in_this_province) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) 抵抗围攻时间+1 (港口城镇加倍) (this_region) 被围攻时遭受损耗-20% (your_characters_in_this_region) +0.5% 3rd Class Citizen (this_building) 5 grain (this_building) 1 salt (this_building) Requires the Salt resource (this_building) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) Import Food Edict: +1 food (this_province) Import Food Edict: -12% local farming income (this_province) Import Food Edict: +2 growth (this_province) |
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15 |
城镇中心 Level 3 公共市场 几句玩笑,做点买卖,大家都有好处 |
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10 | 4500 |
农业与畜业产值+15% (regions_in_this_province) 手工业产值+5% (regions_in_this_province) 本地商业生产325财富 (this_building) 每回合公共秩序-4(肮脏) (this_province) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) +0.5% 2nd Class Citizen (this_building) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) Import Food Edict: +1 food (this_province) Import Food Edict: -12% local farming income (this_province) Import Food Edict: +2 growth (this_province) |
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16 |
城镇中心 Level 3 首领大厅 能力越大,责任就越大 |
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10 | 7800 |
每回合公共秩序-4(肮脏) (this_province) 新募贵族经验+2 (this_province) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) 税率+4% (this_province) +0.5% 1st Class Citizen (this_building) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) |
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17 |
城镇中心 Level 3 Veteran's Hall A place of learning and training, this building increases the experience of garrisoned Generals and units. |
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10 | 7800 |
腐败+4% (this_faction) 新募轻步兵部队经验等级+2 (this_province) +0.5% 1st Class Citizen (this_building) +2 recruited general experience level (this_province) -12% provincial income (building upkeep) (regions_in_this_province) +1 experience per turn for garrisoned generals (this_building) |
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18 |
城镇中心 Level 4 Warhorse Ranch It is said that heavy cavalry can shake the very ground with their gallop. |
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16 | 11156 |
粮食-6 (this_building) 农业与畜业产值+15% (regions_in_this_province) 本地商业生产450财富 (this_building) 骑兵部队招募成本-8% (this_province) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) 可用上级战马(骑兵速度+20%) (this_province) +0.3% 1st and 2nd Class (this_building) 5 Warhorse (this_building) -12% provincial income (building upkeep) (regions_in_this_province) Requires the Warhorse resource (this_building) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) |
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19 |
城镇中心 Level 4 酒馆 向神明举起牛角杯,以示感谢和赞美! |
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16 | 10251 |
粮食-6 (this_region) 文化生产150财富 (this_building) 每回合公共秩序+8 (this_province) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) 面包与娱乐法令: 所有文化建筑产值+20% (this_province) 面包与娱乐法令: 公共秩序+2 (this_province) +0.4% 1st Class Citizen (this_building) +0.3% 3rd Class Citizen (this_building) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) |
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20 |
城镇中心 Level 4 吟游诗人聚落 颂歌和圣诗将荣耀赋予高尚的亡者 |
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16 | 7200 |
文化生产180财富 (this_building) 研究速率+8% (this_faction) 面包与娱乐法令: 公共秩序+4 (this_province) +0.2% 1st Class Citizen (this_building) +1% 3rd Class Citizen (this_building) -15% provincial income (building upkeep) (regions_in_this_province) |
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21 |
城镇中心 Level 4 熏制间 牛犊可能活不过一个冬天,但是做成熏肉之后就可以长期不腐 |
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16 | 13158 |
粮食-10 (this_region) 农业与畜业产值+50% (regions_in_this_province) 民生设施生产150财富 (this_building) 军队补员+6% (regions_in_this_province) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) 抵抗围攻时间+2 (港口城镇加倍) (this_region) 被围攻时遭受损耗-40% (your_characters_in_this_region) 移民法令: 每回合人口增长+2 (this_province) +0.7% 3rd Class Citizen (this_building) 5 grain (this_building) 5 salt (this_building) Requires the Salt resource (this_building) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) Import Food Edict: +2 food (this_province) Import Food Edict: -15% local farming income (this_province) Import Food Edict: +2 growth (this_province) |
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22 |
城镇中心 Level 4 巨型集市 来自远方的货物被送到了各个港口 |
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16 | 9720 |
农业与畜业产值+25% (regions_in_this_province) 手工业产值+10% (regions_in_this_province) 本地商业生产500财富 (this_building) 每回合公共秩序-10(肮脏) (this_province) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) 振兴商业法令: 所有商业建筑产值+10% (this_province) +1% 2nd Class Citizen (this_building) Requires the Salt resource (this_building) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) Import Food Edict: +2 food (this_province) Import Food Edict: -15% local farming income (this_province) Import Food Edict: +2 growth (this_province) |
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23 |
城镇中心 Level 4 大议事堂 力量十分令人好奇:只有被亲眼目睹才能够使人信服 |
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16 | 13770 |
每回合公共秩序-8(肮脏) (this_province) 新募贵族经验+3 (this_province) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) 税率+8% (this_province) 贡物收集法令: 税率+4% (this_province) +1% 1st Class Citizen (this_building) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) |
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24 |
城镇中心 Level 4 Central Slave Pens A central location for the buying, selling, housing and display of all types of slaves. |
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16 | 15300 |
粮食-8 (this_region) 农业与畜业产值+15% (regions_in_this_province) 手工业产值+10% (regions_in_this_province) 本地商业生产180财富 (this_building) 每回合公共秩序-6(肮脏) (this_province) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) 减少奴隶人口下降趋势 (this_province) 奴隶产值+75% (this_province) 建筑建造成本-10% (regions_in_this_province) 奴隶骚动-4 (this_province) 振兴商业法令: 奴隶产值+15% (this_province) 振兴商业法令: 中度减少奴隶人口降低趋势 (this_province) 振兴商业法令: 奴隶骚动-20 (this_province) 5 trained slaves (this_building) Requires the Trained Slaves resource (this_building) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) Sell Slaves Edict: -15% slave population (this_province) |
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25 |
城镇中心 Level 4 Chieftan's Gathering A place of learning and training, this building increases the experience of garrisoned Generals and units. |
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16 | 13770 |
腐败+6% (this_faction) 新募轻步兵部队经验等级+3 (this_province) +1% 1st Class Citizen (this_building) +3 recruited general experience level (this_province) -15% provincial income (building upkeep) (regions_in_this_province) +2 experience per turn for garrisoned generals (this_building) |
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