小城镇(黄金) |
No. |
Building |
Create Time |
Create Cost |
Effects |
Garrison Units |
Recruitable Units |
1 |
|
小城镇(黄金) Level 1
蛮族村落(黄金)
九层之台,起于垒土
|
4 |
1950 |
手工业生产338财富 (this_building)
每回合人口增长+1 (this_province)
军队招募容量+1 (this_province)
税率+1% (所有行省)
边界外视野范围+10 (this_region)
+0.1% 1st, 2nd and 3rd Class (this_building)
10 gold talents (this_building)
军队招募容量+1 (this_province)
边界外视野范围+10 (this_region)
|
|
|
2 |
|
小城镇(黄金) Level 2
蛮族村镇(黄金)
村庄有如百姓的心脏
|
6 |
3150 |
粮食-2 (this_region)
手工业生产591财富 (this_building)
每回合人口增长+1 (this_province)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
税率+2% (所有行省)
边界外视野范围+10 (this_region)
+0.5% 1st, 2nd and 3rd Class (this_building)
25 gold talents (this_building)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+10 (this_region)
|
|
|
3 |
|
小城镇(黄金) Level 3
蛮族市集(黄金)
小镇充斥着饥饿的百姓
|
10 |
4950 |
粮食-4 (this_region)
手工业生产845财富 (this_building)
每回合人口增长+2 (this_province)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
税率+3% (所有行省)
边界外视野范围+10 (this_region)
+0.7% 1st, 2nd and 3rd Class (this_building)
60 gold talents (this_building)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+10 (this_region)
|
|
|
4 |
|
小城镇(黄金) Level 4
蛮族乡邑(黄金)
万众齐心,日进斗金
|
16 |
8460 |
粮食-8 (this_region)
手工业生产1098财富 (this_building)
每回合人口增长+2 (this_province)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
税率+4% (所有行省)
贡物收集法令:
税率+3% (this_province)
面包与娱乐法令:
所有文化建筑产值+6% (this_province)
边界外视野范围+10 (this_region)
+1% 1st, 2nd and 3rd Class (this_building)
120 gold talents (this_building)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+10 (this_region)
|
|
|