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Home导航 / Divide et Impera / 罗科索拉尼 / 建筑 / Fortified Qart-Hadasht (Occupied)
Fortified Qart-Hadasht (Occupied) 罗科索拉尼罗科索拉尼 Ancient Capital Level 4

Fortified Qart-Hadasht (Occupied)

Heir to Phoenicia, fortified and prepared.



汉化补丁: 3DM蒹葭汉化组

Ancient Capital

Qart-Hadasht (Occupied)
Qart-Hadasht (Occupied)
(dei_main_city_CARTHAGE_1)
Ancient Capital Level 0
Qart-Hadasht (Occupied)
Qart-Hadasht (Occupied)
(dei_main_city_CARTHAGE_2)
Ancient Capital Level 1
Fortified Qart-Hadasht (Occupied)
Fortified Qart-Hadasht (Occupied)
(dei_main_city_CARTHAGE_3_fort)
Ancient Capital Level 2
Fortified Qart-Hadasht (Occupied)
Fortified Qart-Hadasht (Occupied)
(dei_main_city_CARTHAGE_4_fort)
Ancient Capital Level 3
Qart-Hadasht (Occupied)
Qart-Hadasht (Occupied)
(dei_main_city_CARTHAGE_4)
Ancient Capital Level 3
Commercial Qart-Hadasht (Occupied)
Commercial Qart-Hadasht (Occupied)
(dei_main_city_CARTHAGE_4_trade)
Ancient Capital Level 3
Qart-Hadasht (Occupied)
Qart-Hadasht (Occupied)
(dei_main_city_CARTHAGE_3)
Ancient Capital Level 2
Fortified Qart-Hadasht (Occupied)
Fortified Qart-Hadasht (Occupied)
(dei_main_city_CARTHAGE_4_fort)
Ancient Capital Level 3
Qart-Hadasht (Occupied)
Qart-Hadasht (Occupied)
(dei_main_city_CARTHAGE_4)
Ancient Capital Level 3
Commercial Qart-Hadasht (Occupied)
Commercial Qart-Hadasht (Occupied)
(dei_main_city_CARTHAGE_4_trade)
Ancient Capital Level 3
Commercial Qart-Hadasht (Occupied)
Commercial Qart-Hadasht (Occupied)
(dei_main_city_CARTHAGE_3_trade)
Ancient Capital Level 2
Fortified Qart-Hadasht (Occupied)
Fortified Qart-Hadasht (Occupied)
(dei_main_city_CARTHAGE_4_fort)
Ancient Capital Level 3
Qart-Hadasht (Occupied)
Qart-Hadasht (Occupied)
(dei_main_city_CARTHAGE_4)
Ancient Capital Level 3
Commercial Qart-Hadasht (Occupied)
Commercial Qart-Hadasht (Occupied)
(dei_main_city_CARTHAGE_4_trade)
Ancient Capital Level 3
Fortified Qart-Hadasht (Occupied)

Building Name

Fortified Qart-Hadasht (Occupied)

Level Name

dei_main_city_CARTHAGE_4_fort

Building Chain

Ancient Capital

Building Level

4

Create Time

16

Create Cost

14400

Require Resource

大理石
大理石

Require Technology

封闭城镇
封闭城镇

Effects

城墙可用砲兵空槽+8 (this_region)
粮食-12 (this_region)
所有产值+30% (regions_in_this_province)
民生设施生产1182财富 (this_building)
每回合人口增长+3 (this_province)
每回合公共秩序-9(肮脏) (this_province)
雇佣兵招募成本-10% (your_characters_in_this_province)
军队招募容量+2 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
抵抗围攻时间+2
(港口城镇加倍) (this_region)
((不出现)) (this_region)
[NOTDISPLAYED]Usedforsettlementstoidentifythepresenceof15mwalls(Hellenic/Roman/Eastern) (this_region)
边界外视野范围+15 (this_region)
+0.75% 3rd Class Citizen (this_building)
+1.5% 1st and 2nd Class (this_building)
军队招募容量+2 (this_province)
城墙可用砲兵空槽+8 (this_region)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
((不出现)) (this_region)
[NOTDISPLAYED]Usedforsettlementstoidentifythepresenceof15mwalls(Hellenic/Roman/Eastern) (this_region)
边界外视野范围+15 (this_region)
dei_corruption_hidden (this_faction)

Provides Garrison Army

200 Local Citizens
Local Citizens
(GAR_Gre_Armed_Citizens_Foreign)
近战步兵
200 Local Citizen Militia
200 Local Citizen Militia
Local Citizen Militia
(GAR_Gre_Citizen_Militia_Foreign)
方阵枪兵
175 Local Archers
175 Local Archers
175 Local Archers
Local Archers
(GAR_Gre_Local_Archers_Foreign)
远程步兵
120 Steppe Lancers
120 Steppe Lancers
120 Steppe Lancers
120 Steppe Lancers
120 Steppe Lancers
Steppe Lancers
(GAR_Ste_Garrisoned_Lancers)
冲击骑兵
120 Steppe Horsemen
120 Steppe Horsemen
120 Steppe Horsemen
120 Steppe Horsemen
120 Steppe Horsemen
120 Steppe Horsemen
120 Steppe Horsemen
120 Steppe Horsemen
Steppe Horsemen
(GAR_Ste_Local_Horse_Archers)
远程骑兵
40 草原堡垒弩砲
40 草原堡垒弩砲
40 草原堡垒弩砲
40 草原堡垒弩砲
草原堡垒弩砲
(Ste_Ballista_Bastion)
野战砲兵

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
200 Dorkim Lybim Kbedim
近战步兵 / 近战步兵 / (AOR_15_Late_Libyan_Infantry)
Dorkim Lybim Kbedim
(Late Libyan Infantry)

Formed infantry that serves as an able backbone to any army.

200 1077 1077 36 10 11 77 12 20 40
2
120 Parasim Lebiponnim
骑兵 / 远程骑兵 / (AOR_15_Libyan_Cavalry)
Parasim Lebiponnim
(Libyan Cavalry)

Lightly armed horsemen that act primarily as scouts.

120 898 898 15 90 9 7 30 10 22 34 2 20 35
3
200 Dorkim Lybim
近战步兵 / 近战步兵 / (AOR_15_Libyan_Infantry)
Dorkim Lybim
(Libyan Infantry)

Levied soldiers that fight as javelin-armed swordsmen.

200 915 915 30 10 11 67 10 20 40
4
175 Mitnagsim Lybim
远程步兵 / 远程步兵 / (AOR_15_Libyan_Javelinmen)
Mitnagsim Lybim
(Libyan Javelinmen)

These javelin-armed skirmishers harry an enemy before the main battle is joined.

175 361 361 15 90 8 5 15 7 6 37 1 20 25
5
300 Mishteret Lybim
近战步兵 / 枪步兵 / (AOR_15_Libyan_Levies)
Mishteret Lybim
(Libyan Levies)

Relatively untrained citizens that are called to arms only in the most dire of circumstances.

300 518 518 28 9 10 71 3 20 40
6
120 Skytho-Sauromatai Kontophoroi
骑兵 / 冲击骑兵 / (Scy_reform_lancers)
Skytho-Sauromatai Kontophoroi
(Scytho-Sarmatian Lancers)

These Sarmatian-inspired cavalrymen from the East form the bulk of the ancient Scythian heavy cavalry. These cavalrymen are highly skilled nobles, able to afford impressive armour.

120 2218 2218 34 9 33 57 22 20 55
7
200 Sirakoi Epilektoi
近战步兵 / 枪步兵 / (Ste_Heavy_Spearmen)
Sirakoi Epilektoi
(Siraces Heavy Infantry)

These dismounted elite infantrymen from the Siraces tribe are spearmen-swordsmen, holding a thureos shield and wearing scale armour. The Siraces are eastern Sarmatians who have made early contacts with the Greek settlements on the Pontus Euxinus.

200 1177 1177 32 9 11 78 16 20 45
8
120 萨尔马提亚骑兵
骑兵 / 远程骑兵 / (Ste_Sarmatian_Horsemen)
萨尔马提亚骑兵
在优秀的骑兵手里,一匹马与一支矛便足以吓破敌胆
120 881 881 10 150 4 15 30 11 22 35 2 20 35
9
200 Sauromatae Arc Aexsaeg
近战步兵 / 枪步兵 / (Ste_Sarmatian_Light_Spearmen)
Sauromatae Arc Aexsaeg
(Sarmatian Light Spearmen)

Sarmatian Spearmen are raised from settled groups of formerly nomadic Sarmatians such as the Siraces of Ciscaucasia. A shield is typically their only protection, and they use spears and short swords for offense.

200 355 355 22 9 11 60 1 20 45
10
200 草原矛兵
近战步兵 / 枪步兵 / (Ste_Spear)
草原矛兵
矛兵是一支军队的骨干力量;骑兵见到他们必须避让三分
200 405 405 26 9 10 58 1 20 45
11
200 部落民
远程步兵 / 远程步兵 / (Ste_Tribesmen)
部落民
部落之中,全民皆兵。活着的人都将拥有精湛的技巧和无匹的勇气
200 957 957 9 165 4 15 27 9 10 56 6 20 45
12
200 青年斧兵
近战步兵 / 近战步兵 / (Ste_Young_Axes)
青年斧兵
斧技的欠缺可以用年轻的勇气和对荣誉的渴望来弥补
200 455 455 30 11 13 52 1 20 45
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