小城镇(皮革) | ||||||
---|---|---|---|---|---|---|
No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
小城镇(皮革) Level 1 蛮族村落(皮革) 九层之台,起于垒土 |
|||||
4 | 1500 |
手工业生产135财富 (this_building) +2% wealth from manufacturing (industry) (所有区域) 每回合人口增长+1 (this_province) 新募间谍经验+1 (this_province) 军队招募容量+1 (this_province) 10皮革 (this_building) 边界外视野范围+10 (this_region) +0.1% 1st, 2nd and 3rd Class (this_building) 军队招募容量+1 (this_province) 边界外视野范围+10 (this_region) |
|
|
||
2 |
小城镇(皮革) Level 2 蛮族村镇(皮革) 村庄有如百姓的心脏 |
|||||
6 | 2100 |
粮食-2 (this_region) 手工业生产168财富 (this_building) +4% wealth from manufacturing (industry) (所有区域) 每回合人口增长+1 (this_province) 新募间谍经验+1 (this_province) 军队招募容量+1 (this_province) 25皮革 (this_building) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) 边界外视野范围+10 (this_region) +0.5% 1st, 2nd and 3rd Class (this_building) 军队招募容量+1 (this_province) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) 边界外视野范围+10 (this_region) |
|
|
||
3 |
小城镇(皮革) Level 3 蛮族市集(皮革) 小镇充斥着饥饿的百姓 |
|||||
10 | 2850 |
粮食-4 (this_region) 手工业生产203财富 (this_building) +6% wealth from manufacturing (industry) (所有区域) 每回合人口增长+2 (this_province) 每回合公共秩序-4(肮脏) (this_province) 新募间谍经验+2 (this_province) 军队招募容量+1 (this_province) 60皮革 (this_building) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) 边界外视野范围+10 (this_region) +0.7% 1st, 2nd and 3rd Class (this_building) 军队招募容量+1 (this_province) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) 边界外视野范围+10 (this_region) |
|
|
||
4 |
小城镇(皮革) Level 4 蛮族乡邑(皮革) 万众齐心,日进斗金 |
|||||
16 | 4500 |
粮食-6 (this_region) 手工业生产237财富 (this_building) +8% wealth from manufacturing (industry) (所有区域) 每回合人口增长+2 (this_province) 每回合公共秩序-8(肮脏) (this_province) 新募间谍经验+3 (this_province) 军队招募容量+1 (this_province) 120皮革 (this_building) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) 移民法令: 部队招募成本-4% (this_province) 贡物收集法令: 税率+3% (this_province) 边界外视野范围+10 (this_region) +1% 1st, 2nd and 3rd Class (this_building) 军队招募容量+1 (this_province) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) 边界外视野范围+10 (this_region) |
|
|
|
|
|