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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
小城镇(谷物) Level 1 东方村落 一个为了共同的目标和理想建立起来的小社区 |
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4 | 1500 |
2粮食 (this_region) 农业生产68财富 (this_building) 农业产值+10% (regions_in_this_province) 本地商业生产30财富 (this_building) 每回合人口增长+1 (this_province) 军队招募容量+1 (this_province) 边界外视野范围+10 (this_region) +0.1% 1st, 2nd and 3rd Class (this_building) Supplies: +5 + base * 0.4% (this_building) 10 grain (this_building) 军队招募容量+1 (this_province) 边界外视野范围+10 (this_region) |
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2 |
小城镇(谷物) Level 2 东方村镇 唯艰苦卓绝之奋斗可使村庄繁荣昌盛 |
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6 | 2550 |
4粮食 (this_region) 农业生产102财富 (this_building) 农业产值+20% (regions_in_this_province) 本地商业生产57财富 (this_building) 每回合人口增长+1 (this_province) 军队招募容量+1 (this_province) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) 边界外视野范围+10 (this_region) +0.5% 1st, 2nd and 3rd Class (this_building) Supplies: +5 + base * 0.4% (this_building) 25 grain (this_building) 军队招募容量+1 (this_province) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) 边界外视野范围+10 (this_region) |
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3 |
小城镇(谷物) Level 3 东方市集 一个靠贸易繁荣起来的社区会吸引人们前来定居 |
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10 | 4050 |
6粮食 (this_region) 农业生产135财富 (this_building) 农业产值+40% (regions_in_this_province) 本地商业生产85财富 (this_building) 每回合人口增长+2 (this_province) 每回合公共秩序-4(肮脏) (this_province) 军队招募容量+1 (this_province) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) 边界外视野范围+10 (this_region) +0.7% 1st, 2nd and 3rd Class (this_building) Supplies: +5 + base * 0.4% (this_building) 60 grain (this_building) 军队招募容量+1 (this_province) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) 边界外视野范围+10 (this_region) |
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4 |
小城镇(谷物) Level 4 东方乡邑 商业中心,熙熙攘攘,遍地黄金 |
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16 | 7920 |
8粮食 (this_region) 农业生产168财富 (this_building) 农业产值+80% (regions_in_this_province) 本地商业生产113财富 (this_building) 每回合人口增长+2 (this_province) 每回合公共秩序-10(肮脏) (this_province) 军队招募容量+1 (this_province) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) 面包与娱乐法令: 1粮食 (this_province) 税务征集法令: 税率+3% (this_province) 边界外视野范围+10 (this_region) +1% 1st, 2nd and 3rd Class (this_building) Supplies: +5 + base * 0.4% (this_building) 120 grain (this_building) 军队招募容量+1 (this_province) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) 边界外视野范围+10 (this_region) |
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