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麦罗埃 麦罗埃 建筑

小城镇(谷物) 建筑




小城镇(谷物)

东方村落
东方村镇
东方市集
东方乡邑
小城镇(谷物)
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 东方村落 小城镇(谷物) Level 1
东方村落
一个为了共同的目标和理想建立起来的小社区
4 1500 2粮食 (this_region)
农业生产68财富 (this_building)
农业产值+10% (regions_in_this_province)
本地商业生产30财富 (this_building)
每回合人口增长+1 (this_province)
军队招募容量+1 (this_province)
边界外视野范围+10 (this_region)
+0.1% 1st, 2nd and 3rd Class (this_building)
Supplies: +5 + base * 0.4% (this_building)
10 grain (this_building)
军队招募容量+1 (this_province)
边界外视野范围+10 (this_region)
2 东方村镇 小城镇(谷物) Level 2
东方村镇
唯艰苦卓绝之奋斗可使村庄繁荣昌盛
6 2550 4粮食 (this_region)
农业生产102财富 (this_building)
农业产值+20% (regions_in_this_province)
本地商业生产57财富 (this_building)
每回合人口增长+1 (this_province)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+10 (this_region)
+0.5% 1st, 2nd and 3rd Class (this_building)
Supplies: +5 + base * 0.4% (this_building)
25 grain (this_building)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+10 (this_region)
3 东方市集 小城镇(谷物) Level 3
东方市集
一个靠贸易繁荣起来的社区会吸引人们前来定居
10 4050 6粮食 (this_region)
农业生产135财富 (this_building)
农业产值+40% (regions_in_this_province)
本地商业生产85财富 (this_building)
每回合人口增长+2 (this_province)
每回合公共秩序-4(肮脏) (this_province)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+10 (this_region)
+0.7% 1st, 2nd and 3rd Class (this_building)
Supplies: +5 + base * 0.4% (this_building)
60 grain (this_building)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+10 (this_region)
4 东方乡邑 小城镇(谷物) Level 4
东方乡邑
商业中心,熙熙攘攘,遍地黄金
16 7920 8粮食 (this_region)
农业生产168财富 (this_building)
农业产值+80% (regions_in_this_province)
本地商业生产113财富 (this_building)
每回合人口增长+2 (this_province)
每回合公共秩序-10(肮脏) (this_province)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
面包与娱乐法令:
1粮食 (this_province)
税务征集法令:
税率+3% (this_province)
边界外视野范围+10 (this_region)
+1% 1st, 2nd and 3rd Class (this_building)
Supplies: +5 + base * 0.4% (this_building)
120 grain (this_building)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+10 (this_region)
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