Storage Room
A place for mercantile activity, as well as grain storage.Along with water, food is one of the basic human needs. When a population’s staple diet is bread, being able to effectively manage its production is an essential skill. In the ancient world, common threats such as warfare, flooding or drought could ruin a harvest. By storing excess grain from successful harvests a nation not only ensured its own safety, but also enabled it to assist others – making grain a powerful diplomatic tool. Consequently, control of its granaries was often the issue at the centre of internal power struggles. This is vividly demonstrated by the discovery of model granaries buried along with their owners to demonstrate the deceased’s agricultural power.
汉化补丁: 3DM蒹葭汉化组
农业
Building Name Storage Room |
Level Name greek_agriculture_granary_3 |
Building Chain 农业 |
Building Level 3 |
Create Time 10 |
Create Cost 3750 |
Require Technology 改进灌溉 |
Effects
3粮食 (this_region)农业生产250财富 (this_building)
军队补员+6% (regions_in_this_province)
+0.2% 2nd Class Citizen (this_building)
+0.5% 3rd Class Citizen (this_building)
Supply Line: +1 Region(s) (this_building)
Supply Storage: +200 (this_building)
Export Food Edict: -3 food (this_province)
Export Food Edict: +7% local farming income (this_province)
Export Food Edict: -2 growth (this_province)
Provides Garrison Army
No Garrison Units
Recruitable Units
No Recruitable Units
Disqus |
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