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阿维尔尼 阿维尔尼 建筑

宗教 建筑




宗教

宗教圣地
瑟那诺斯圣林(丰饶神)
瑟那诺斯神龛(丰饶神)
艾博娜圣林(马神)
艾博娜神龛(马神)
哥班努斯圣林(匠神)
哥班努斯神龛(匠神)
诺登斯圣林(医神)
诺登斯神龛(医神)
罗斯摩塔圣林(农神)
罗斯摩塔神龛(农神)
图塔蒂斯圣林(战神)
图塔蒂斯神龛(战神)
宗教
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 宗教圣地 宗教 Level 1
宗教圣地
众神需要宗教圣地来彰显神威
4 1050 传播凯尔特文化(影响+2) (this_region)
+0.1% 1st and 2nd Class (this_building)
-3% provincial income (building upkeep) (regions_in_this_province)
2 瑟那诺斯圣林(丰饶神) 宗教 Level 2
瑟那诺斯圣林(丰饶神)
“鹿角天神”赐福于所有辛勤耕作的人
6 1500 传播凯尔特文化(影响+3) (this_region)
农业与畜业产值+5% (regions_in_this_province)
每回合公共秩序+2 (this_province)
+0.5% 1st and 2nd Class (this_building)
-6% provincial income (building upkeep) (regions_in_this_province)
3 图塔蒂斯圣林(战神) 宗教 Level 2
图塔蒂斯圣林(战神)
图塔蒂斯会保佑他的崇敬者
6 1650 传播凯尔特文化(影响+4) (this_region)
每回合公共秩序+3 (this_province)
+0.5% 1st and 2nd Class (this_building)
-6% provincial income (building upkeep) (regions_in_this_province)
4 罗斯摩塔圣林(农神) 宗教 Level 2
罗斯摩塔圣林(农神)
伟大农神注视着他的信徒
6 1800 传播凯尔特文化(影响+2) (this_region)
每回合人口增长+1 (this_province)
每回合公共秩序+4 (this_province)
+0.5% 1st and 2nd Class (this_building)
-6% provincial income (building upkeep) (regions_in_this_province)
5 诺登斯圣林(医神) 宗教 Level 2
诺登斯圣林(医神)
诺登斯带来了森林的赏赐
6 1500 传播凯尔特文化(影响+2) (this_region)
海上贸易产值+3% (regions_in_this_province)
每回合公共秩序+3 (this_province)
商业建筑产值+3% (this_province)
+0.5% 1st and 2nd Class (this_building)
0% provincial income (building upkeep) (regions_in_this_province)
6 哥班努斯圣林(匠神) 宗教 Level 2
哥班努斯圣林(匠神)
铁匠们运用他所赐的知识铸造武器保卫人民
6 1650 传播凯尔特文化(影响+2) (this_region)
手工业产值+3% (regions_in_this_province)
每回合公共秩序+2 (this_province)
+0.5% 1st and 2nd Class (this_building)
-6% provincial income (building upkeep) (regions_in_this_province)
7 艾博娜圣林(马神) 宗教 Level 2
艾博娜圣林(马神)
女马神艾博娜:高贵骏马的守护神
6 1500 传播凯尔特文化(影响+2) (this_region)
畜业产值+5% (regions_in_this_province)
每回合公共秩序+4 (this_province)
+0.5% 1st and 2nd Class (this_building)
-6% provincial income (building upkeep) (regions_in_this_province)
8 图塔蒂斯神龛(战神) 宗教 Level 3
图塔蒂斯神龛(战神)
图塔蒂斯保佑战士的妻子安然入睡,将豺狼拒之门外
10 2400 传播凯尔特文化(影响+6) (this_region)
对所有事务官行动抗性+2 (this_province)
每回合公共秩序+4 (this_province)
新募百夫长经验+1 (this_province)
面包与娱乐法令:
舰船与部队招募成本-5% (this_province)
+0.7% 1st and 2nd Class (this_building)
-8% provincial income (building upkeep) (regions_in_this_province)
9 罗斯摩塔神龛(农神) 宗教 Level 3
罗斯摩塔神龛(农神)
欲收一粒者,须种千颗粟,行万里路
10 3150 传播凯尔特文化(影响+2) (this_region)
每回合人口增长+3 (this_province)
每回合公共秩序+8 (this_province)
面包与娱乐法令:
公共秩序+2 (this_province)
+0.7% 1st and 2nd Class (this_building)
-8% provincial income (building upkeep) (regions_in_this_province)
10 诺登斯神龛(医神) 宗教 Level 3
诺登斯神龛(医神)
诺登斯的崇敬者将不虞饥馑
10 1950 传播凯尔特文化(影响+2) (this_region)
海上贸易产值+5% (regions_in_this_province)
每回合公共秩序+4 (this_province)
商业建筑产值+5% (this_province)
面包与娱乐法令:
舰船招募容量+1 (this_province)
+0.7% 1st and 2nd Class (this_building)
-1% provincial income (building upkeep) (regions_in_this_province)
11 哥班努斯神龛(匠神) 宗教 Level 3
哥班努斯神龛(匠神)
劲膂须舞利器
10 3750 传播凯尔特文化(影响+2) (this_region)
手工业产值+6% (regions_in_this_province)
每回合公共秩序+2 (this_province)
面包与娱乐法令:
所有手工业建筑产值+8% (this_province)
+0.7% 1st and 2nd Class (this_building)
-8% provincial income (building upkeep) (regions_in_this_province)
12 艾博娜神龛(马神) 宗教 Level 3
艾博娜神龛(马神)
敬拜女马神艾博娜,则骁骑铁蹄踏遍天下
10 1800 传播凯尔特文化(影响+2) (this_region)
畜业产值+10% (this_province)
每回合公共秩序+2 (this_province)
面包与娱乐法令:
每回合人口增长+1 (this_province)
+0.7% 1st and 2nd Class (this_building)
-8% provincial income (building upkeep) (regions_in_this_province)
13 瑟那诺斯神龛(丰饶神) 宗教 Level 3
瑟那诺斯神龛(丰饶神)
瑟那诺斯会赏赐在田间辛勤劳作的人
10 2400 传播凯尔特文化(影响+4) (this_region)
农业与畜业产值+10% (regions_in_this_province)
每回合公共秩序+3 (this_province)
面包与娱乐法令:
农业建筑产值+10% (this_province)
+0.7% 1st and 2nd Class (this_building)
-8% provincial income (building upkeep) (regions_in_this_province)
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