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Home导航 / Divide et Impera / Hellenic Rebels (Hannibal at the Gates) / 建筑 / 小城镇(铸铅) 建筑
Hellenic Rebels (Hannibal at the Gates) Hellenic Rebels (Hannibal at the Gates) 建筑

小城镇(铸铅) 建筑




小城镇(铸铅)

泛希腊村落(铸铅)
泛希腊村镇(铸铅)
泛希腊市集(铸铅)
泛希腊乡邑(铸铅)
小城镇(铸铅)
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 泛希腊村落(铸铅) 小城镇(铸铅) Level 1
泛希腊村落(铸铅)
乡邻齐心,则社区共荣
4 1800 手工业生产87财富 (this_building)
所有产值+10% (regions_in_this_province)
每回合人口增长+1 (this_province)
每回合公共秩序+1(卫生) (所有行省)
军队招募容量+1 (this_province)
研究速率+1% (this_faction)
10铸铅 (this_building)
10银 (this_building)
边界外视野范围+10 (this_region)
+0.1% 1st, 2nd and 3rd Class (this_building)
军队招募容量+1 (this_province)
10银 (this_building)
10铸铅 (this_building)
边界外视野范围+10 (this_region)
2 泛希腊村镇(铸铅) 小城镇(铸铅) Level 2
泛希腊村镇(铸铅)
对大部分人来说,村落的四围就是世界的尽头
6 2700 粮食-2 (this_region)
手工业生产168财富 (this_building)
所有产值+15% (regions_in_this_province)
每回合人口增长+1 (this_province)
每回合公共秩序+1(卫生) (所有行省)
军队招募容量+1 (this_province)
研究速率+1% (this_faction)
10铸铅 (this_building)
25银 (this_building)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+10 (this_region)
+0.5% 1st, 2nd and 3rd Class (this_building)
军队招募容量+1 (this_province)
25银 (this_building)
10铸铅 (this_building)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+10 (this_region)
3 泛希腊市集(铸铅) 小城镇(铸铅) Level 3
泛希腊市集(铸铅)
引来众多投资与移民的成功村落,并藉此最终发展壮大
10 4200 粮食-4 (this_region)
手工业生产338财富 (this_building)
所有产值+20% (regions_in_this_province)
每回合人口增长+2 (this_province)
每回合公共秩序-4(肮脏) (this_province)
每回合公共秩序+2(卫生) (所有行省)
军队招募容量+1 (this_province)
研究速率+2% (this_faction)
10铸铅 (this_building)
60银 (this_building)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+10 (this_region)
+0.7% 1st, 2nd and 3rd Class (this_building)
军队招募容量+1 (this_province)
60银 (this_building)
10铸铅 (this_building)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+10 (this_region)
4 泛希腊乡邑(铸铅) 小城镇(铸铅) Level 4
泛希腊乡邑(铸铅)
对移民和商人而言,城镇中潜藏乡村生活闻所未闻的机遇
16 7560 粮食-6 (this_region)
手工业生产591财富 (this_building)
所有产值+25% (regions_in_this_province)
每回合人口增长+2 (this_province)
每回合公共秩序-8(肮脏) (this_province)
每回合公共秩序+2(卫生) (所有行省)
军队招募容量+1 (this_province)
研究速率+2% (this_faction)
10铸铅 (this_building)
120银 (this_building)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
雇佣兵谈判法令:
招募雇佣兵成本-4% (this_province)
税务征集法令:
税率+3% (this_province)
边界外视野范围+10 (this_region)
+1% 1st, 2nd and 3rd Class (this_building)
军队招募容量+1 (this_province)
120银 (this_building)
10铸铅 (this_building)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+10 (this_region)
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