menu
Home导航 / Divide et Impera / Massalia (Hannibal at the Gates) / 建筑 / Weaponsmith
Weaponsmith Massalia (Hannibal at the Gates)Massalia (Hannibal at the Gates) Iron Resource Level 3

Weaponsmith

There is a line between craft and art which the greatest smiths straddle.

希腊人大多依傍土地而居,即使城邦居民亦是如此。他们在基本实现自给自足的公有土地上生活劳作,种植大麦、橄榄和无花果,还牧养着羊群。希腊农民生活艰难:肥沃的土地十分罕见,即使有也被有钱的地主收入囊中。气候也不利于农业发展:只有按时按点的辛勤劳作,才能让土地在秋雨过后仍然保持湿润。这样的生活造就了坚强的人格,这些人个个都是优秀的战士。他们不单有强健的体魄,更有保卫家园的顽强斗志!

汉化补丁: 3DM蒹葭汉化组

Iron Resource

Iron Mine
Iron Mine
(dei_resource_chain_minor_iron_1)
Iron Resource Level 0
Ironworks
Ironworks
(dei_resource_chain_minor_iron_2_trade)
Iron Resource Level 1
Iron Market
Iron Market
(dei_resource_chain_minor_iron_3_trade)
Iron Resource Level 2
Iron Trade Hub
Iron Trade Hub
(dei_resource_chain_minor_iron_4_trade)
Iron Resource Level 3
Iron Mine Shaft
Iron Mine Shaft
(dei_resource_chain_minor_iron_2_mine)
Iron Resource Level 1
Deep Mine Shaft
Deep Mine Shaft
(dei_resource_chain_minor_iron_3_mine)
Iron Resource Level 2
Iron Mine Complex
Iron Mine Complex
(dei_resource_chain_minor_iron_4_mine)
Iron Resource Level 3
Blacksmith
Blacksmith
(dei_resource_chain_minor_iron_2_weapon)
Iron Resource Level 1
Weaponsmith
Weaponsmith
(dei_resource_chain_minor_iron_3_weapon)
Iron Resource Level 2
Master Weaponsmith
Master Weaponsmith
(dei_resource_chain_minor_iron_4_weapon)
Iron Resource Level 3
Shieldmaker
Shieldmaker
(dei_resource_chain_minor_iron_2_armor)
Iron Resource Level 1
Armourer
Armourer
(dei_resource_chain_minor_iron_3_armor)
Iron Resource Level 2
Master Armourer
Master Armourer
(dei_resource_chain_minor_iron_4_armor)
Iron Resource Level 3
Weaponsmith

Building Name

Weaponsmith

Level Name

dei_resource_chain_minor_iron_3_weapon

Building Chain

Iron Resource

Building Level

3

Create Time

10

Create Cost

8775

Require Technology

攻城巨塔
攻城巨塔

Effects

每回合公共秩序-6(肮脏) (this_province)
可用中级武器(近战攻击+10%) (所有行省)
+0.5% 2nd Class Citizen (this_building)
+0.3% 3rd Class Citizen (this_building)

Provides Garrison Army

No Garrison Units

Recruitable Units

No Recruitable Units
Disqus
Facebook