军事(马厩) | ||||||
---|---|---|---|---|---|---|
No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
军事(马厩) Level 1 动物育场 贸易和战争都需要使用合适的动物 |
|||||
4 | 1800 |
+0.3% 1st Class Citizen (this_building) -5% provincial income (building upkeep) (regions_in_this_province) |
||||
2 |
军事(马厩) Level 2 轻型马厩 为轻骑兵准备的用来骚扰和追踪敌人的快马 |
|||||
6 | 2400 |
+0.5% 2nd Class Citizen (this_building) |
|
|||
3 |
军事(马厩) Level 2 良种马育场 人们主要培养重型战马的耐力和力量来做重骑兵的坐骑 |
|||||
6 | 2850 |
粮食-2 (this_region) +0.7% 1st Class Citizen (this_building) -4% provincial income (building upkeep) (regions_in_this_province) |
|
|||
4 |
军事(马厩) Level 2 外来动物育场 所有外来野兽的家园 |
|||||
6 | 2550 |
粮食-2 (this_region) +0.5% 1st Class Citizen (this_building) -4% provincial income (building upkeep) (regions_in_this_province) |
|
|||
5 |
军事(马厩) Level 3 骑兵马厩 迅捷战马能轻松地追击敌人 |
|||||
10 | 3000 |
+1% 2nd Class Citizen (this_building) |
|
|||
6 |
军事(马厩) Level 3 皇家马厩 只有宝马才配得上最优秀的骑兵 |
|||||
10 | 3900 |
粮食-4 (this_region) 新募骑兵经验等级+1 (this_province) +1% 1st Class Citizen (this_building) 5 livestock (this_building) -5% provincial income (building upkeep) (regions_in_this_province) Requires the Copper resource (this_building) |
|
|||
7 |
军事(马厩) Level 3 动物商贩 羽毛、皮或者爪子,都可以买得到… |
|||||
10 | 3750 |
粮食-4 (this_region) +0.7% 1st Class Citizen (this_building) 5 livestock (this_building) -5% provincial income (building upkeep) (regions_in_this_province) +1 experience rank(s) for elephant and camel recruits (this_province) |
|
|||
8 |
军事(马厩) Level 4 阿拉巴亚马厩 最好的战马需要特别照顾 |
|||||
16 | 4140 |
+1.5% 2nd Class Citizen (this_building) |
|
|||
9 |
军事(马厩) Level 4 尼西亚马厩 马中自有翘楚者 |
|||||
16 | 5940 |
粮食-6 (this_region) 新募骑兵经验等级+2 (this_province) 兵员征募法令: 新兵招募成本-4% (this_province) +1.3% 1st Class Citizen (this_building) 5 livestock (this_building) -6% provincial income (building upkeep) (regions_in_this_province) Requires the Warhorse resource (this_building) |
|
|
|
|