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Home导航 / Divide et Impera / Masaesyli (Hannibal at the Gates) / 建筑 / 农业 建筑
农业
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 游牧营地 农业 Level 1
游牧营地
水,孕育生命,人皆好之
2 1200 2粮食 (this_region)
农业生产60财富 (this_building)
部队补员+2% (regions_in_this_province)
+0.1% 3rd Class Citizen (this_building)
Export Food Edict: -1 food (this_province)
Export Food Edict: +3% local farming income (this_province)
Export Food Edict: -1 growth (this_province)
2 Grain Pits 农业 Level 2
Grain Pits
Sink it deep, keep it dry. Never go hungry.
6 2400 2粮食 (this_region)
农业生产150财富 (this_building)
军队补员+3% (regions_in_this_province)
+0.1% 2nd Class Citizen (this_building)
+0.3% 3rd Class Citizen (this_building)
Supply Line: +1 Region(s) (this_building)
Supply Storage: +200 (this_building)
Export Food Edict: -2 food (this_province)
Export Food Edict: +5% local farming income (this_province)
Export Food Edict: -1 growth (this_province)
3 Limited Warhorse Breeding 农业 Level 2
Limited Warhorse Breeding
Even a small settlement can encourage the breeding and trade of these rare horses.
6 1500 粮食-2 (this_province)
畜业生产150财富 (this_building)
骑兵部队招募成本-3% (this_province)
新募骑兵部队冲锋加成+2% (this_province)
+0.1% 1st and 2nd Class (this_building)
1 Warhorse (this_building)
Requires the Warhorse resource (this_building)
4 坎儿井 农业 Level 2
坎儿井
地下隧道可以安全的将水送到很远的地方
6 1800 农业与畜业产值+3% (regions_in_this_province)
每回合人口增长+1 (this_province)
部队补员+3% (regions_in_this_province)
-5% provincial income (building upkeep) (regions_in_this_province)
5 农场 农业 Level 2
农场
卑微的农民将一切都扛在自己肩头
4 1650 5粮食 (this_region)
农业生产75财富 (this_building)
+0.1% 1st Class Citizen (this_building)
+0.3% 3rd Class Citizen (this_building)
Supplies: +5 + base * 0.4% (this_building)
Export Food Edict: -2 food (this_province)
Export Food Edict: +5% local farming income (this_province)
Export Food Edict: -1 growth (this_province)
6 Limited Warhorse Breeding 农业 Level 3
Limited Warhorse Breeding
Even a small settlement can encourage the breeding and trade of these rare horses.
10 2400 粮食-4 (this_province)
畜业生产300财富 (this_building)
骑兵部队招募成本-6% (this_province)
新募骑兵部队冲锋加成+5% (this_province)
+0.2% 1st and 2nd Class (this_building)
1 Warhorse (this_building)
Requires the Warhorse resource (this_building)
7 水井 农业 Level 3
水井
水在任何社区都是宝贵的资源
10 2850 粮食-3 (this_region)
农业与畜业产值+5% (regions_in_this_province)
每回合人口增长+1 (this_province)
每回合公共秩序+1(卫生) (this_province)
部队补员+4% (regions_in_this_province)
-8% provincial income (building upkeep) (regions_in_this_province)
8 灌溉田地 农业 Level 3
灌溉田地
通过周密计划修建的水路可以带来巨大的收益
8 2400 8粮食 (this_region)
农业生产105财富 (this_building)
每回合公共秩序-4(肮脏) (this_province)
+0.2% 1st Class Citizen (this_building)
+0.5% 3rd Class Citizen (this_building)
Supplies: +5 + base * 0.4% (this_building)
Export Food Edict: -3 food (this_province)
Export Food Edict: +7% local farming income (this_province)
Export Food Edict: -2 growth (this_province)
9 Grain Silo 农业 Level 3
Grain Silo
A tall silo and libations to the rat god ensure bountiful grain supplies.
10 3750 3粮食 (this_region)
农业生产300财富 (this_building)
军队补员+6% (regions_in_this_province)
+0.2% 2nd Class Citizen (this_building)
+0.5% 3rd Class Citizen (this_building)
Supply Line: +1 Region(s) (this_building)
Supply Storage: +200 (this_building)
Export Food Edict: -3 food (this_province)
Export Food Edict: +7% local farming income (this_province)
Export Food Edict: -2 growth (this_province)
10 人工喷泉 农业 Level 4
人工喷泉
大量的水能带来欢乐与生活
16 6120 粮食-6 (this_region)
农业与畜业产值+8% (regions_in_this_province)
每回合人口增长+2 (this_province)
每回合公共秩序+2(卫生) (this_province)
部队补员+5% (regions_in_this_province)
面包与娱乐法令:
每回合人口增长+1 (this_province)
-10% provincial income (building upkeep) (regions_in_this_province)
11 私营田地 农业 Level 4
私营田地
财富源自产量
12 4320 15粮食 (this_region)
农业生产150财富 (this_building)
每回合公共秩序-10(肮脏) (this_province)
面包与娱乐法令:
1粮食 (this_province)
+0.3% 1st Class Citizen (this_building)
+0.7% 3rd Class Citizen (this_building)
Supplies: +5 + base * 0.4% (this_building)
Export Food Edict: -3 food (this_province)
Export Food Edict: +9% local farming income (this_province)
Export Food Edict: -5 growth (this_province)
12 Granary 农业 Level 4
Granary
A splendid granary is the true temple of Mithra.
16 5700 4粮食 (this_region)
农业生产400财富 (this_building)
军队补员+9% (regions_in_this_province)
+0.3% 2nd Class Citizen (this_building)
+0.7% 3rd Class Citizen (this_building)
Supply Line: +1 Region(s) (this_building)
Supply Storage: +200 (this_building)
Export Food Edict: -3 food (this_province)
Export Food Edict: +9% local farming income (this_province)
Export Food Edict: -5 growth (this_province)
13 Limited Warhorse Breeding 农业 Level 4
Limited Warhorse Breeding
Even a small settlement can encourage the breeding and trade of these rare horses.
16 4140 粮食-6 (this_province)
畜业生产450财富 (this_building)
骑兵部队招募成本-12% (this_province)
新募骑兵部队冲锋加成+8% (this_province)
面包与娱乐法令:
1粮食 (this_province)
+0.3% 1st and 2nd Class (this_building)
1 Warhorse (this_building)
Requires the Warhorse resource (this_building)
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