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Home导航 / Divide et Impera / Masaesyli (Hannibal at the Gates) / 建筑 / Academy of Medicine
Academy of Medicine Masaesyli (Hannibal at the Gates)Masaesyli (Hannibal at the Gates) Trading Space Level 3

Academy of Medicine

A spiritual and intellectual center of health and wisdom.

甚至在古代世界,那些人们长期聚居之处就形成了城市。这些地方易于防守、河流交汇、靠近资源或者远离自然灾害。

尽管统治者用心良苦,但城市依然缺乏规划。有些城区的公共建筑物临近广阔的大街,神庙华丽庄严地排列着,权贵们的居所将它的富丽堂皇隐藏在平淡无奇的门脸后面。但同样的,如果你向错误的方向走上几步,一定会发现弯弯曲曲的小巷组成的迷宫、鳞次栉比的房屋、破败的贫民窟、酒馆、妓院和屠宰场。墙与墙之间的空间如此狭窄,人们互相推挤。

城市是一个小小世界,在这里奇观与肮脏共存。罗马人与希腊人都足以因他们富有教养的城市风貌而骄傲。尽管与此同时,不远之处就有令他们厌恶的肮脏街巷

汉化补丁: 3DM蒹葭汉化组

Trading Space

Trading Space
Trading Space
(rom_EASTERN_public_land_1)
Trading Space Level 0
Outpost
Outpost
(rom_EASTERN_public_Colony_1)
Trading Space Level 1
Enclosed Settlement
Enclosed Settlement
(rom_EASTERN_public_Colony_2)
Trading Space Level 2
Colony
Colony
(rom_EASTERN_public_Colony_3)
Trading Space Level 3
Travelling Wrestlers
Travelling Wrestlers
(east_town_centre_game_2)
Trading Space Level 1
Wrestling Field
Wrestling Field
(east_town_centre_game_3)
Trading Space Level 2
Game Field
Game Field
(east_town_centre_game_4)
Trading Space Level 3
Patrol Station
Patrol Station
(rom_EASTERN_public_guard_2)
Trading Space Level 1
City Garrison
City Garrison
(rom_EASTERN_public_guard_3)
Trading Space Level 2
Herbalist
Herbalist
(rom_EASTERN_public_medicus_2)
Trading Space Level 1
Academy of Medicine
Academy of Medicine
(rom_EASTERN_public_medicus_3)
Trading Space Level 2
Bazaar
Bazaar
(rom_EASTERN_public_trader_2)
Trading Space Level 1
Large Bazaar
Large Bazaar
(rom_EASTERN_public_trader_3)
Trading Space Level 2
Trade Route Hub
Trade Route Hub
(rom_EASTERN_public_trader_4)
Trading Space Level 3
Academy of Medicine

Building Name

Academy of Medicine

Level Name

rom_EASTERN_public_medicus_3

Building Chain

Trading Space

Building Level

3

Create Time

10

Create Cost

4050

Require Technology

仪礼
仪礼

Effects

腐败+5% (this_faction)
传播东方文化(影响+2) (this_region)
粮食-3 (this_region)
每回合人口增长+4 (this_province)
每回合公共秩序+6(卫生) (this_province)
部队补员+6% (regions_in_this_province)
+0.5% 2nd Class Citizen (this_building)
+0.3% 3rd Class Citizen (this_building)

Provides Garrison Army

No Garrison Units

Recruitable Units

No Recruitable Units
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