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Home导航 / Divide et Impera / Insubres (Hannibal at the Gates) / 建筑 / 农业 建筑
农业
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 自留地 农业 Level 1
自留地
不安分者必不善
4 1050 1粮食 (this_region)
农业生产45财富 (this_building)
+0.1% 3rd Class Citizen (this_building)
Export Food Edict: -1 food (this_province)
Export Food Edict: +3% local farming income (this_province)
Export Food Edict: -1 growth (this_province)
2 贤者小屋 农业 Level 2
贤者小屋
即便忠言逆耳,智慧之语也值得倾听
6 1350 +0.3% 3rd Class Citizen (this_building)
3 Goldsmith 农业 Level 2
Goldsmith
金子的美丽远胜它的价值
6 2700 手工业生产180财富 (this_building)
所有产值+5% (regions_in_this_province)
每回合公共秩序-2(肮脏) (this_province)
4 粘土矿 农业 Level 2
粘土矿
黏土虽朴,能成巧器
6 1800 1粮食 (this_region)
手工业生产150财富 (this_building)
+0.1% 2nd Class Citizen (this_building)
5 Limited Warhorse Breeding 农业 Level 2
Limited Warhorse Breeding
Even a small settlement can encourage the breeding and trade of these rare horses.
6 1500 粮食-2 (regions_in_this_province)
畜业生产150财富 (this_building)
新募骑兵部队冲锋加成+2% (this_province)
+0.1% 1st and 2nd Class (this_building)
1 Warhorse (this_building)
-5% provincial income (building upkeep) (regions_in_this_province)
Requires the Warhorse resource (this_building)
6 储水池 农业 Level 2
储水池
水是生命之源,必须得到尊重
6 1950 农业产值+10% (regions_in_this_province)
每回合人口增长+1 (this_province)
+0.3% 3rd Class Citizen (this_building)
-5% provincial income (building upkeep) (regions_in_this_province)
7 田地 农业 Level 2
田地
我们必须将丰收的果实收集起来
6 1500 4粮食 (this_region)
农业生产60财富 (this_building)
+0.3% 3rd Class Citizen (this_building)
Supplies: +5 + base * 0.4% (this_building)
Export Food Edict: -2 food (this_province)
Export Food Edict: +5% local farming income (this_province)
Export Food Edict: -1 growth (this_province)
8 Sewage Ditch 农业 Level 2
Sewage Ditch
Even the wildest man knows not to deficate where he eats.
6 1950 每回合人口增长+1 (this_province)
对所有事务官行动抗性+2 (this_province)
每回合公共秩序+5(卫生) (this_province)
部队补员+4% (regions_in_this_province)
+0.3% 3rd Class Citizen (this_building)
-5% provincial income (building upkeep) (regions_in_this_province)
9 马术训练场 农业 Level 2
马术训练场
一匹高贵的马能教会人们很多
6 3300 +0.1% 1st Class Citizen (this_building)
+0.1% 2nd Class Citizen (this_building)
10 牛栏 农业 Level 2
牛栏
畜群可以提供的不止是食物
6 1650 2粮食 (this_region)
畜业生产105财富 (this_building)
+0.3% 3rd Class Citizen (this_building)
Supplies: +8 + base * 0.2% (this_building)
Export Food Edict: -2 food (this_province)
Export Food Edict: +5% local farming income (this_province)
Export Food Edict: -1 growth (this_province)
11 Brine Distiller 农业 Level 2
Brine Distiller
来自浩瀚海洋的馈赠可不止有鱼类
6 2850 畜业产值+5% (regions_in_this_province)
本地商业生产150财富 (this_building)
每回合公共秩序-2(肮脏) (this_province)
Requires the Salt resource (this_building)
12 唱诗者果园 农业 Level 3
唱诗者果园
众多声音汇聚成一种声音:人民的声音
10 4050 +0.1% 1st Class Citizen (this_building)
+0.7% 3rd Class Citizen (this_building)
13 Mint 农业 Level 3
Mint
硬币意味着集市日不再那么血腥
10 3900 手工业生产210财富 (this_building)
所有产值+10% (regions_in_this_province)
每回合公共秩序-4(肮脏) (this_province)
14 矿窑 农业 Level 3
矿窑
制陶艺术非常有利可图
10 3000 1粮食 (this_region)
手工业生产300财富 (this_building)
每回合公共秩序-4(肮脏) (this_province)
+0.2% 2nd Class Citizen (this_building)
15 Limited Warhorse Breeding 农业 Level 3
Limited Warhorse Breeding
Even a small settlement can encourage the breeding and trade of these rare horses.
10 2400 粮食-4 (regions_in_this_province)
畜业生产250财富 (this_building)
新募骑兵部队冲锋加成+5% (this_province)
+0.2% 1st and 2nd Class (this_building)
1 Warhorse (this_building)
-8% provincial income (building upkeep) (regions_in_this_province)
Requires the Warhorse resource (this_building)
16 水井 农业 Level 3
水井
从地底深处涌出的生命之水
10 3150 农业产值+20% (regions_in_this_province)
每回合人口增长+1 (this_province)
+0.7% 3rd Class Citizen (this_building)
-8% provincial income (building upkeep) (regions_in_this_province)
17 农场 农业 Level 3
农场
细心照料土地,必能收到土地的回赠
10 2100 7粮食 (this_region)
农业生产75财富 (this_building)
每回合公共秩序-4(肮脏) (this_province)
+0.1% 1st Class Citizen (this_building)
+0.7% 3rd Class Citizen (this_building)
Supplies: +5 + base * 0.4% (this_building)
Export Food Edict: -3 food (this_province)
Export Food Edict: +7% local farming income (this_province)
Export Food Edict: -2 growth (this_province)
18 Drainage Ditch 农业 Level 3
Drainage Ditch
A small runoff that allows the town's sewage to clear.
10 3150 每回合人口增长+2 (this_province)
对所有事务官行动抗性+4 (this_province)
每回合公共秩序+6(卫生) (this_province)
部队补员+6% (regions_in_this_province)
+0.7% 3rd Class Citizen (this_building)
-8% provincial income (building upkeep) (regions_in_this_province)
19 马厩 农业 Level 3
马厩
战士可不能骑着绵羊上阵!
10 4500 +0.2% 1st Class Citizen (this_building)
+0.2% 2nd Class Citizen (this_building)
20 牛牧场 农业 Level 3
牛牧场
当食物充足时,家畜还可以用来赚钱
10 2550 4粮食 (this_region)
畜业生产200财富 (this_building)
每回合公共秩序-4(肮脏) (this_province)
+0.7% 3rd Class Citizen (this_building)
Supplies: +8 + base * 0.2% (this_building)
Export Food Edict: -3 food (this_province)
Export Food Edict: +7% local farming income (this_province)
Export Food Edict: -2 growth (this_province)
21 Salt Kiln 农业 Level 3
Salt Kiln
盐以勺量可增鲜,盐以仓储可致富
10 4050 畜业产值+10% (regions_in_this_province)
本地商业生产225财富 (this_building)
每回合公共秩序-4(肮脏) (this_province)
Requires the Salt resource (this_building)
22 Jewelsmith 农业 Level 4
Jewelsmith
大地深处出产夺目宝藏
16 7740 手工业生产240财富 (this_building)
所有产值+20% (regions_in_this_province)
每回合公共秩序-10(肮脏) (this_province)
振兴商业法令:
手工业建筑产值+16% (this_province)
23 窑匠作坊 农业 Level 4
窑匠作坊
众人拾柴火焰高
16 7200 1粮食 (this_region)
手工业生产700财富 (this_building)
每回合公共秩序-8(肮脏) (this_province)
振兴商业法令:
所有商业建筑产值+5% (this_province)
+0.3% 2nd Class Citizen (this_building)
Requires the Salt resource (this_building)
24 Limited Warhorse Breeding 农业 Level 4
Limited Warhorse Breeding
Even a small settlement can encourage the breeding and trade of these rare horses.
16 4140 粮食-6 (regions_in_this_province)
畜业生产350财富 (this_building)
新募骑兵部队冲锋加成+8% (this_province)
面包与娱乐法令:
1粮食 (this_province)
+0.3% 1st and 2nd Class (this_building)
1 Warhorse (this_building)
-10% provincial income (building upkeep) (regions_in_this_province)
Requires the Warhorse resource (this_building)
25 水渠 农业 Level 4
水渠
水流以意志为转移,这是何等的强力
16 7560 农业产值+40% (regions_in_this_province)
每回合人口增长+2 (this_province)
移民法令:
每回合人口增长+1 (this_province)
+0.1% 1st Class Citizen (this_building)
+1% 3rd Class Citizen (this_building)
-10% provincial income (building upkeep) (regions_in_this_province)
26 私有种植地 农业 Level 4
私有种植地
精耕细作之田产粮更优
16 3600 14粮食 (this_region)
农业生产90财富 (this_building)
每回合公共秩序-8(肮脏) (this_province)
面包与娱乐法令:
1粮食 (this_province)
+0.2% 1st Class Citizen (this_building)
+1% 3rd Class Citizen (this_building)
Supplies: +5 + base * 0.4% (this_building)
Export Food Edict: -5 food (this_province)
Export Food Edict: +9% local farming income (this_province)
Export Food Edict: -3 growth (this_province)
27 River Drainage 农业 Level 4
River Drainage
The gods made rivers to clean both man and earth.
16 7560 每回合人口增长+3 (this_province)
对所有事务官行动抗性+6 (this_province)
每回合公共秩序+8(卫生) (this_province)
部队补员+8% (regions_in_this_province)
面包与娱乐法令:
公共秩序+2 (this_province)
+0.1% 1st Class Citizen (this_building)
+1% 3rd Class Citizen (this_building)
-10% provincial income (building upkeep) (regions_in_this_province)
28 牧马场 农业 Level 4
牧马场
训练有素的马理应养尊处优
16 8280 +0.3% 1st Class Citizen (this_building)
+0.3% 2nd Class Citizen (this_building)
Requires the Warhorse resource (this_building)
29 牛类养殖场 农业 Level 4
牛类养殖场
欲识人心先识其牛
16 4320 7粮食 (this_region)
畜业生产290财富 (this_building)
每回合公共秩序-8(肮脏) (this_province)
面包与娱乐法令:
1粮食 (this_province)
+0.1% 1st Class Citizen (this_building)
+1% 3rd Class Citizen (this_building)
Supplies: +8 + base * 0.2% (this_building)
5 livestock (this_building)
Export Food Edict: -3 food (this_province)
Export Food Edict: +9% local farming income (this_province)
Export Food Edict: -5 growth (this_province)
30 Salt Workshop 农业 Level 4
Salt Workshop
南方人非常重视盐类商品
16 8280 畜业产值+20% (regions_in_this_province)
本地商业生产450财富 (this_building)
每回合公共秩序-10(肮脏) (this_province)
振兴商业法令:
因奢侈品导致公共秩序+4 (this_province)
Requires the Salt resource (this_building)
31 吟游诗人聚落 农业 Level 4
吟游诗人聚落
颂歌和圣诗将荣耀赋予高尚的亡者
16 7200 +0.2% 1st Class Citizen (this_building)
+1% 3rd Class Citizen (this_building)
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