小城镇(市场) |
No. |
Building |
Create Time |
Create Cost |
Effects |
Garrison Units |
Recruitable Units |
1 |
|
小城镇(市场) Level 1
罗马村落
乡邻意利投合则长盛
|
4 |
1800 |
所有产值+1% (regions_in_this_province)
民生设施生产114财富 (this_building)
每回合人口增长+1 (this_province)
军队招募容量+1 (this_province)
边界外视野范围+10 (this_region)
+0.1% 1st, 2nd and 3rd Class (this_building)
军队招募容量+1 (this_province)
边界外视野范围+10 (this_region)
|
|
|
2 |
|
小城镇(市场) Level 2
Market Settlement
Wine breeds friendship, just as grain brings profit.
|
6 |
2700 |
粮食-1 (this_region)
所有商业产值+3% (regions_in_this_province)
本地商业生产150财富 (this_building)
每回合人口增长+1 (this_province)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+10 (this_region)
+0.1% 1st and 2nd Class (this_building)
+0.7% 3rd and 4th Class (this_building)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+10 (this_region)
|
|
|
3 |
|
小城镇(市场) Level 2
Farming Settlement
No sight can bring such joy as an orchard in bloom.
|
6 |
2700 |
粮食-1 (this_region)
农业生产338财富 (this_building)
农业与畜业产值+3% (regions_in_this_province)
每回合人口增长+2 (this_province)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+10 (this_region)
+0.7% 2nd and 3rd Class (this_building)
+0.1% 1st and 4th Class Citizens (this_building)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+10 (this_region)
|
|
|
4 |
|
小城镇(市场) Level 2
Civil Settlement
"Here, in the shade - it's the perfect spot for a temple to Jupiter."
|
6 |
2700 |
粮食-1 (this_region)
所有产值+2% (regions_in_this_province)
民生设施生产150财富 (this_building)
每回合人口增长+1 (this_province)
每回合公共秩序+1 (this_province)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
所有陆军维持费-2% (所在军队)
边界外视野范围+10 (this_region)
+0.7% 1st and 2nd Class (this_building)
+0.1% 3rd and 4th Class (this_building)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+10 (this_region)
|
|
|
5 |
|
小城镇(市场) Level 2
罗马村镇
罗马富丽堂皇之下亦不过了了村落而已
|
6 |
2700 |
粮食-2 (this_region)
所有产值+8% (regions_in_this_province)
民生设施生产225财富 (this_building)
每回合人口增长+2 (this_province)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+10 (this_region)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+10 (this_region)
|
|
|
6 |
|
小城镇(市场) Level 3
Market Town
"The finest sausages in all of Brundisium, made to our secret recipe!"
|
10 |
3900 |
粮食-4 (this_region)
所有商业产值+6% (regions_in_this_province)
本地商业生产225财富 (this_building)
每回合人口增长+2 (this_province)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+10 (this_region)
+0.5% 1st and 2nd Class (this_building)
+1% 3rd and 4th Class (this_building)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+10 (this_region)
|
|
|
7 |
|
小城镇(市场) Level 3
Farming Town
Competition is the meadow in which profits flourish.
|
10 |
3900 |
粮食-2 (this_region)
农业生产507财富 (this_building)
农业与畜业产值+6% (regions_in_this_province)
每回合人口增长+3 (this_province)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+10 (this_region)
+1% 2nd and 3rd Class (this_building)
+0.5% 1st and 4th Class Citizens (this_building)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+10 (this_region)
|
|
|
8 |
|
小城镇(市场) Level 3
Civil Town
Three Senatorial visits in a month! Nice to see Rome has noticed us at last."
|
10 |
3900 |
粮食-4 (this_region)
所有产值+4% (regions_in_this_province)
民生设施生产225财富 (this_building)
每回合人口增长+1 (this_province)
每回合公共秩序+2 (this_province)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
所有陆军维持费-5% (所在军队)
边界外视野范围+10 (this_region)
+1% 1st and 2nd Class (this_building)
+0.5% 3rd and 4th Class (this_building)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+10 (this_region)
|
|
|
9 |
|
小城镇(市场) Level 3
罗马市集
英雄各有见,何必问出处
|
10 |
3900 |
粮食-4 (this_region)
所有产值+12% (regions_in_this_province)
民生设施生产282财富 (this_building)
每回合人口增长+2 (this_province)
每回合公共秩序-4(肮脏) (this_province)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+10 (this_region)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+10 (this_region)
|
|
|
10 |
|
小城镇(市场) Level 4
Farming Colonia
"You want a taste of the underworld? Visit the cattle sheds at noon."
|
16 |
6300 |
粮食-3 (this_region)
农业生产675财富 (this_building)
农业与畜业产值+9% (regions_in_this_province)
每回合人口增长+4 (this_province)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+10 (this_region)
+1.5% 2nd and 3rd Class (this_building)
+0.7% 1st and 4th Class Citizens (this_building)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+10 (this_region)
|
|
|
11 |
|
小城镇(市场) Level 4
Civil Colonia
"And how do we attract scholars without a library? Perhaps it's time to raise the taxes..."
|
16 |
6300 |
粮食-8 (this_region)
所有产值+6% (regions_in_this_province)
民生设施生产350财富 (this_building)
每回合人口增长+1 (this_province)
每回合公共秩序+3 (this_province)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
所有陆军维持费-7% (所在军队)
边界外视野范围+10 (this_region)
+1.5% 1st and 2nd Class (this_building)
+0.7% 3rd and 4th Class (this_building)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+10 (this_region)
|
|
|
12 |
|
小城镇(市场) Level 4
罗马乡邑
乡邑之所在即罗马之所在
|
16 |
6300 |
粮食-6 (this_region)
所有产值+16% (regions_in_this_province)
民生设施生产338财富 (this_building)
每回合人口增长+3 (this_province)
每回合公共秩序-8(肮脏) (this_province)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
税务征集法令:
税率+6% (this_province)
罗马化法令:
拉丁文化转化+2 (this_province)
边界外视野范围+10 (this_region)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+10 (this_region)
|
|
|
13 |
|
小城镇(市场) Level 4
Market Colonia
As a town grows it develops expensive new appetites, and there's always a seller.
|
16 |
6300 |
粮食-6 (this_region)
所有商业产值+9% (regions_in_this_province)
本地商业生产300财富 (this_building)
每回合人口增长+3 (this_province)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+10 (this_region)
+0.7% 1st and 2nd Class (this_building)
+1.5% 3rd and 4th Class (this_building)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+10 (this_region)
|
|
|