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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
小城镇(市场) Level 1 泛希腊村落 乡邻齐心,则社区共荣 |
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4 | 1800 |
所有产值+1% (regions_in_this_province) 民生设施生产114财富 (this_building) 每回合人口增长+1 (this_province) 军队招募容量+1 (this_province) 研究速率+1% (this_faction) 边界外视野范围+10 (this_region) +0.1% 1st, 2nd and 3rd Class (this_building) 军队招募容量+1 (this_province) 边界外视野范围+10 (this_region) |
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2 |
小城镇(市场) Level 2 Civil Settlement Careful planning can sow the seeds of greatness. |
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6 | 2700 |
粮食-1 (this_region) 民生设施生产150财富 (this_building) 每回合人口增长+1 (this_province) 每回合公共秩序+1 (this_province) 军队招募容量+1 (this_province) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) 所有陆军维持费-2% (所在军队) 边界外视野范围+12 (this_region) +0.7% 1st and 2nd Class (this_building) +0.1% 3rd and 4th Class (this_building) 军队招募容量+1 (this_province) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) 边界外视野范围+12 (this_region) |
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3 |
小城镇(市场) Level 2 泛希腊村镇 对大部分人来说,村落的四围就是世界的尽头 |
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6 | 2700 |
粮食-2 (this_region) 所有产值+8% (regions_in_this_province) 民生设施生产225财富 (this_building) 每回合人口增长+1 (this_province) 军队招募容量+1 (this_province) 研究速率+1% (this_faction) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) 边界外视野范围+10 (this_region) 军队招募容量+1 (this_province) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) 边界外视野范围+10 (this_region) |
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4 |
小城镇(市场) Level 2 Market Settlement "Have you tried Anatolios' olives this season? So plump and juicy!" |
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6 | 2700 |
粮食-1 (this_region) 所有商业产值+5% (regions_in_this_province) 本地商业生产150财富 (this_building) 每回合人口增长+1 (this_province) 军队招募容量+1 (this_province) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) 边界外视野范围+12 (this_region) +0.1% 1st and 2nd Class (this_building) +0.7% 3rd and 4th Class (this_building) 军队招募容量+1 (this_province) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) 边界外视野范围+12 (this_region) |
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5 |
小城镇(市场) Level 2 Farming Settlement Demeter blesses those who tend the earth. |
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6 | 2700 |
粮食-1 (this_region) 农业生产225财富 (this_building) 农业与畜业产值+5% (regions_in_this_province) 每回合人口增长+2 (this_province) 军队招募容量+1 (this_province) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) 边界外视野范围+12 (this_region) +0.7% 2nd and 3rd Class (this_building) +0.1% 1st and 4th Class Citizens (this_building) 军队招募容量+1 (this_province) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) 边界外视野范围+12 (this_region) |
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6 |
小城镇(市场) Level 3 泛希腊市集 引来众多投资与移民的成功村落,并藉此最终发展壮大 |
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10 | 3900 |
粮食-4 (this_region) 所有产值+12% (regions_in_this_province) 民生设施生产282财富 (this_building) 每回合人口增长+2 (this_province) 每回合公共秩序-4(肮脏) (this_province) 军队招募容量+1 (this_province) 研究速率+2% (this_faction) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) 边界外视野范围+10 (this_region) 军队招募容量+1 (this_province) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) 边界外视野范围+10 (this_region) |
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7 |
小城镇(市场) Level 3 Market Town Barter is a form of combat where both parties may walk away the victor. |
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10 | 3900 |
粮食-4 (this_region) 所有商业产值+10% (regions_in_this_province) 本地商业生产275财富 (this_building) 每回合人口增长+2 (this_province) 军队招募容量+1 (this_province) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) 边界外视野范围+12 (this_region) +0.5% 1st and 2nd Class (this_building) +1% 3rd and 4th Class (this_building) 军队招募容量+1 (this_province) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) 边界外视野范围+12 (this_region) |
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8 |
小城镇(市场) Level 3 Farming Town A profitable surplus is the work of many hands. |
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10 | 3900 |
粮食-2 (this_region) 农业生产338财富 (this_building) 农业与畜业产值+10% (regions_in_this_province) 每回合人口增长+3 (this_province) 军队招募容量+1 (this_province) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) 边界外视野范围+12 (this_region) +1% 2nd and 3rd Class (this_building) +0.5% 1st and 4th Class Citizens (this_building) 军队招募容量+1 (this_province) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) 边界外视野范围+12 (this_region) |
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9 |
小城镇(市场) Level 3 Civil Town Straight roads and straighter governors make for a better town. |
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10 | 3900 |
粮食-4 (this_region) 所有产值+4% (regions_in_this_province) 民生设施生产250财富 (this_building) 每回合人口增长+1 (this_province) 每回合公共秩序+2 (this_province) 军队招募容量+1 (this_province) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) 所有陆军维持费-5% (所在军队) 边界外视野范围+12 (this_region) +1% 1st and 2nd Class (this_building) +0.5% 3rd and 4th Class (this_building) 军队招募容量+1 (this_province) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) 边界外视野范围+12 (this_region) |
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10 |
小城镇(市场) Level 4 Market Colony Silk from the east, garum from west: all things flow into the market. |
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16 | 6300 |
粮食-6 (this_region) 所有商业产值+15% (regions_in_this_province) 本地商业生产375财富 (this_building) 每回合人口增长+3 (this_province) 军队招募容量+1 (this_province) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) 边界外视野范围+12 (this_region) +0.7% 1st and 2nd Class (this_building) +1.5% 3rd and 4th Class (this_building) 军队招募容量+1 (this_province) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) 边界外视野范围+12 (this_region) |
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11 |
小城镇(市场) Level 4 Farming Colony "Thanks to old Lycurgus, we may all be landowners." |
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16 | 6300 |
粮食-3 (this_region) 农业生产450财富 (this_building) 农业与畜业产值+15% (regions_in_this_province) 每回合人口增长+4 (this_province) 军队招募容量+1 (this_province) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) 边界外视野范围+12 (this_region) +1.5% 2nd and 3rd Class (this_building) +0.7% 1st and 4th Class Citizens (this_building) 军队招募容量+1 (this_province) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) 边界外视野范围+12 (this_region) |
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12 |
小城镇(市场) Level 4 Civil Colony Built in the image of its mother city, now superior in wealth and order. |
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16 | 6300 |
粮食-8 (this_region) 所有产值+6% (regions_in_this_province) 民生设施生产350财富 (this_building) 每回合人口增长+1 (this_province) 每回合公共秩序+3 (this_province) 军队招募容量+1 (this_province) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) 所有陆军维持费-7% (所在军队) 边界外视野范围+12 (this_region) +1.5% 1st and 2nd Class (this_building) +0.7% 3rd and 4th Class (this_building) 军队招募容量+1 (this_province) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) 边界外视野范围+12 (this_region) |
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13 |
小城镇(市场) Level 4 泛希腊乡邑 对移民和商人而言,城镇中潜藏乡村生活闻所未闻的机遇 |
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16 | 6480 |
粮食-6 (this_region) 所有产值+16% (regions_in_this_province) 民生设施生产338财富 (this_building) 每回合人口增长+2 (this_province) 每回合公共秩序-8(肮脏) (this_province) 军队招募容量+1 (this_province) 研究速率+2% (this_faction) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) 贵族募捐法令: 建筑建造成本-4% (this_province) 税务征集法令: 税率+6% (this_province) 边界外视野范围+10 (this_region) 军队招募容量+1 (this_province) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) 边界外视野范围+10 (this_region) |
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