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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
小城镇(谷物) Level 1 泛希腊村落 乡邻齐心,则社区共荣 |
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4 | 1650 |
2粮食 (this_region) 农业生产68财富 (this_building) 农业产值+10% (regions_in_this_province) 每回合人口增长+1 (this_province) 军队招募容量+1 (this_province) 研究速率+1% (this_faction) 边界外视野范围+10 (this_region) +0.1% 1st, 2nd and 3rd Class (this_building) Supplies: +5 + base * 0.4% (this_building) 10 grain (this_building) 军队招募容量+1 (this_province) 边界外视野范围+10 (this_region) |
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2 |
小城镇(谷物) Level 2 泛希腊村镇 对大部分人来说,村落的四围就是世界的尽头 |
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6 | 2400 |
4粮食 (this_region) 农业生产102财富 (this_building) 农业产值+20% (regions_in_this_province) 每回合人口增长+1 (this_province) 军队招募容量+1 (this_province) 研究速率+1% (this_faction) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) 边界外视野范围+10 (this_region) +0.5% 1st, 2nd and 3rd Class (this_building) Supplies: +5 + base * 0.4% (this_building) 25 grain (this_building) 军队招募容量+1 (this_province) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) 边界外视野范围+10 (this_region) |
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3 |
小城镇(谷物) Level 3 泛希腊市集 引来众多投资与移民的成功村落,并藉此最终发展壮大 |
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10 | 3900 |
6粮食 (this_region) 农业生产135财富 (this_building) 农业产值+40% (regions_in_this_province) 每回合人口增长+2 (this_province) 每回合公共秩序-4(肮脏) (this_province) 军队招募容量+1 (this_province) 研究速率+2% (this_faction) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) 边界外视野范围+10 (this_region) +0.7% 1st, 2nd and 3rd Class (this_building) Supplies: +5 + base * 0.4% (this_building) 60 grain (this_building) 军队招募容量+1 (this_province) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) 边界外视野范围+10 (this_region) |
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4 |
小城镇(谷物) Level 4 泛希腊乡邑 对移民和商人而言,城镇中潜藏乡村生活闻所未闻的机遇 |
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16 | 7560 |
8粮食 (this_region) 农业生产168财富 (this_building) 农业产值+80% (regions_in_this_province) 每回合人口增长+2 (this_province) 每回合公共秩序-10(肮脏) (this_province) 军队招募容量+1 (this_province) 研究速率+2% (this_faction) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) 面包与娱乐法令: 1粮食 (this_province) 税务征集法令: 税率+3% (this_province) 边界外视野范围+10 (this_region) +1% 1st, 2nd and 3rd Class (this_building) Supplies: +5 + base * 0.4% (this_building) 120 grain (this_building) 军队招募容量+1 (this_province) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) 边界外视野范围+10 (this_region) |
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