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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
行省首府 Level 1 泛希腊市镇 城市繁荣,则百花齐放,百家争鸣 |
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4 | 2250 |
粮食-2 (this_region) 所有产值+5% (regions_in_this_province) 民生设施生产338财富 (this_building) 每回合人口增长+1 (this_province) 军队招募容量+1 (this_province) 研究速率+1% (this_faction) [NOTDISPLAYED]Usedforsettlementstoidentifythepresenceof15mwalls(Hellenic/Roman/Eastern) (this_region) 边界外视野范围+10 (this_region) +0.1% All Population Classes (this_building) 军队招募容量+1 (this_province) [NOTDISPLAYED]Usedforsettlementstoidentifythepresenceof15mwalls(Hellenic/Roman/Eastern) (this_region) 边界外视野范围+10 (this_region) |
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2 |
行省首府 Level 2 泛希腊城邑 行政、宗教和贸易的中心 |
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6 | 3900 |
粮食-5 (this_region) 所有产值+10% (regions_in_this_province) 民生设施生产563财富 (this_building) 每回合人口增长+2 (this_province) 军队招募容量+1 (this_province) 研究速率+2% (this_faction) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) ((不出现)) (this_region) [NOTDISPLAYED]Usedforsettlementstoidentifythepresenceof15mwalls(Hellenic/Roman/Eastern) (this_region) 边界外视野范围+10 (this_region) +0.5% 1st, 2nd and 3rd Class (this_building) 军队招募容量+1 (this_province) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) ((不出现)) (this_region) [NOTDISPLAYED]Usedforsettlementstoidentifythepresenceof15mwalls(Hellenic/Roman/Eastern) (this_region) 边界外视野范围+10 (this_region) |
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3 |
行省首府 Level 3 Hellenic Trade Kleroukhia This city has become a crossroads of commerce and trade goods from across the sea. |
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10 | 7000 |
城墙可用砲兵空槽+3 (this_region) 粮食-6 (this_region) 所有产值+40% (regions_in_this_province) 民生设施生产900财富 (this_building) 每回合人口增长+4 (this_province) 每回合公共秩序-6(肮脏) (this_province) 军队招募容量+1 (this_province) 研究速率+4% (this_faction) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) ((不出现)) (this_region) [NOTDISPLAYED]Usedforsettlementstoidentifythepresenceof15mwalls(Hellenic/Roman/Eastern) (this_region) 边界外视野范围+10 (this_region) +1% 3rd Class Citizen (this_building) +0.5% 1st and 2nd Class (this_building) 军队招募容量+1 (this_province) 城墙可用砲兵空槽+3 (this_region) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) ((不出现)) (this_region) [NOTDISPLAYED]Usedforsettlementstoidentifythepresenceof15mwalls(Hellenic/Roman/Eastern) (this_region) 边界外视野范围+10 (this_region) dei_corruption_hidden (this_faction) |
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4 |
行省首府 Level 3 Hellenic Garrison Kleroukhia As a bastion of civilization, this city stands strong against the enemy. |
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10 | 7000 |
城墙可用砲兵空槽+4 (this_region) 粮食-7 (this_region) 所有产值+10% (regions_in_this_province) 民生设施生产563财富 (this_building) 每回合人口增长+2 (this_province) 每回合公共秩序-3(肮脏) (this_province) 军队招募容量+2 (this_province) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) 抵抗围攻时间+1 (港口城镇加倍) (this_region) ((不出现)) (this_region) [NOTDISPLAYED]Usedforsettlementstoidentifythepresenceof15mwalls(Hellenic/Roman/Eastern) (this_region) 边界外视野范围+10 (this_region) +0.5% 3rd Class Citizen (this_building) +1% 1st and 2nd Class (this_building) 军队招募容量+2 (this_province) 城墙可用砲兵空槽+4 (this_region) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) ((不出现)) (this_region) [NOTDISPLAYED]Usedforsettlementstoidentifythepresenceof15mwalls(Hellenic/Roman/Eastern) (this_region) 边界外视野范围+10 (this_region) dei_corruption_hidden (this_faction) |
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5 |
行省首府 Level 3 泛希腊名城 灿烂的民政、宗教和贸易中心 |
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10 | 6600 |
城墙可用砲兵空槽+3 (this_region) 粮食-6 (this_region) 所有产值+20% (regions_in_this_province) 民生设施生产788财富 (this_building) 每回合人口增长+3 (this_province) 每回合公共秩序-3(肮脏) (this_province) 军队招募容量+1 (this_province) 研究速率+3% (this_faction) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) ((不出现)) (this_region) [NOTDISPLAYED]Usedforsettlementstoidentifythepresenceof15mwalls(Hellenic/Roman/Eastern) (this_region) 边界外视野范围+10 (this_region) +0.7% 1st, 2nd and 3rd Class (this_building) 军队招募容量+1 (this_province) 城墙可用砲兵空槽+3 (this_region) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) ((不出现)) (this_region) [NOTDISPLAYED]Usedforsettlementstoidentifythepresenceof15mwalls(Hellenic/Roman/Eastern) (this_region) 边界外视野范围+10 (this_region) |
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6 |
行省首府 Level 4 Hellenic Economic Metropolis This city has become a crossroads of commerce and trade goods from across the sea. |
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16 | 12240 |
城墙可用砲兵空槽+6 (this_region) 粮食-10 (this_region) 所有产值+60% (regions_in_this_province) 民生设施生产1350财富 (this_building) 每回合人口增长+5 (this_province) 每回合公共秩序-10(肮脏) (this_province) 军队招募容量+1 (this_province) 研究速率+5% (this_faction) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) ((不出现)) (this_region) [NOTDISPLAYED]Usedforsettlementstoidentifythepresenceof15mwalls(Hellenic/Roman/Eastern) (this_region) 边界外视野范围+10 (this_region) +1.5% 3rd Class Citizen (this_building) +0.75% 1st and 2nd Class (this_building) 军队招募容量+1 (this_province) 城墙可用砲兵空槽+6 (this_region) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) ((不出现)) (this_region) [NOTDISPLAYED]Usedforsettlementstoidentifythepresenceof15mwalls(Hellenic/Roman/Eastern) (this_region) 边界外视野范围+10 (this_region) dei_corruption_hidden (this_faction) |
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7 |
行省首府 Level 4 Hellenic Fortified Metropolis As a bastion of civilization, this city stands strong against the enemy. |
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16 | 12240 |
城墙可用砲兵空槽+6 (this_region) 粮食-12 (this_region) 所有产值+30% (regions_in_this_province) 民生设施生产788财富 (this_building) 每回合人口增长+3 (this_province) 每回合公共秩序-9(肮脏) (this_province) 军队招募容量+2 (this_province) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) 抵抗围攻时间+2 (港口城镇加倍) (this_region) ((不出现)) (this_region) [NOTDISPLAYED]Usedforsettlementstoidentifythepresenceof15mwalls(Hellenic/Roman/Eastern) (this_region) 边界外视野范围+15 (this_region) +0.75% 3rd Class Citizen (this_building) +1.5% 1st and 2nd Class (this_building) 军队招募容量+2 (this_province) 城墙可用砲兵空槽+6 (this_region) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) ((不出现)) (this_region) [NOTDISPLAYED]Usedforsettlementstoidentifythepresenceof15mwalls(Hellenic/Roman/Eastern) (this_region) 边界外视野范围+15 (this_region) dei_corruption_hidden (this_faction) |
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8 |
行省首府 Level 4 泛希腊都会 生机勃勃的伟大城市总能焕发新的光彩 |
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16 | 10710 |
城墙可用砲兵空槽+6 (this_region) 粮食-10 (this_region) 所有产值+40% (regions_in_this_province) 民生设施生产1013财富 (this_building) 每回合人口增长+4 (this_province) 每回合公共秩序-8(肮脏) (this_province) 军队招募容量+1 (this_province) 研究速率+4% (this_faction) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) ((不出现)) (this_region) [NOTDISPLAYED]Usedforsettlementstoidentifythepresenceof15mwalls(Hellenic/Roman/Eastern) (this_region) 边界外视野范围+10 (this_region) +1% 1st, 2nd and 3rd Class (this_building) 军队招募容量+1 (this_province) 城墙可用砲兵空槽+6 (this_region) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) ((不出现)) (this_region) [NOTDISPLAYED]Usedforsettlementstoidentifythepresenceof15mwalls(Hellenic/Roman/Eastern) (this_region) 边界外视野范围+10 (this_region) |
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