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Home导航 / Divide et Impera / Messene (Macedonian Wars) / 建筑 / Enclosed Settlement
Enclosed Settlement Messene (Macedonian Wars)Messene (Macedonian Wars) Public Field Level 3

Enclosed Settlement

A larger symbol of your culture's prevalence in the region

甚至在古代世界,那些人们长期聚居之处就形成了城市。这些地方易于防守、河流交汇、靠近资源或者远离自然灾害。

尽管统治者用心良苦,但城市依然缺乏规划。有些城区的公共建筑物临近广阔的大街,神庙华丽庄严地排列着,权贵们的居所将它的富丽堂皇隐藏在平淡无奇的门脸后面。但同样的,如果你向错误的方向走上几步,一定会发现弯弯曲曲的小巷组成的迷宫、鳞次栉比的房屋、破败的贫民窟、酒馆、妓院和屠宰场。墙与墙之间的空间如此狭窄,人们互相推挤。

城市是一个小小世界,在这里奇观与肮脏共存。罗马人与希腊人都足以因他们富有教养的城市风貌而骄傲。尽管与此同时,不远之处就有令他们厌恶的肮脏街巷

汉化补丁: 3DM蒹葭汉化组

Public Field

Local Agora
Local Agora
(rom_HELLENIC_public_land_1)
Public Field Level 0
Outpost
Outpost
(rom_HELLENIC_public_Colony_1)
Public Field Level 1
Enclosed Settlement
Enclosed Settlement
(rom_HELLENIC_public_Colony_2)
Public Field Level 2
Colony
Colony
(rom_HELLENIC_public_Colony_3)
Public Field Level 3
Gymnasia
Gymnasia
(greek_town_centre_stadia_2)
Public Field Level 1
Palestrae
Palestrae
(greek_town_centre_stadia_3)
Public Field Level 2
Stadia
Stadia
(greek_town_centre_stadia_4)
Public Field Level 3
Phrourion
Phrourion
(rom_HELLENIC_public_guard_2)
Public Field Level 1
Mega Phrourion
Mega Phrourion
(rom_HELLENIC_public_guard_3)
Public Field Level 2
Healer
Healer
(rom_HELLENIC_public_medicus_2)
Public Field Level 1
Asklepieion
Asklepieion
(rom_HELLENIC_public_medicus_3)
Public Field Level 2
Mega Asklepieion
Mega Asklepieion
(rom_HELLENIC_public_medicus_4)
Public Field Level 3
Trader
Trader
(rom_HELLENIC_public_trader_2)
Public Field Level 1
Emporion
Emporion
(rom_HELLENIC_public_trader_3)
Public Field Level 2
Enclosed Settlement

Building Name

Enclosed Settlement

Level Name

rom_HELLENIC_public_Colony_2

Building Chain

Public Field

Building Level

3

Create Time

10

Create Cost

5400

Require Technology

建筑发展
建筑发展

Effects

腐败+1% (this_faction)
粮食-8 (this_region)
每回合公共秩序+2 (this_province)
+1% 3rd Class Citizen (this_building)
-1% Foreigner Population (this_building)
+2% 1st and 2nd Class (this_building)

Provides Garrison Army

No Garrison Units

Recruitable Units

No Recruitable Units
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