手工业 | ||||||
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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
手工业 Level 1 工匠小屋 艺术的眼光总能看到利益之所在 |
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4 | 1800 |
+0.1% 1st, 2nd and 3rd Class (this_building) -4% provincial income (building upkeep) (regions_in_this_province) |
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2 |
手工业 Level 2 马术训练场 一匹高贵的马能教会人们很多 |
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6 | 3300 |
粮食-2 (this_region) +0.1% 1st and 2nd Class (this_building) -4% provincial income (building upkeep) (regions_in_this_province) |
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3 |
手工业 Level 2 木匠 树木为知晓他们秘密的人提供馈赠 |
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6 | 3000 |
+0.3% 2nd Class Citizen (this_building) |
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4 |
手工业 Level 2 铁匠铺 藉由学习了另一个世界的知识,铁匠在此铸造了更加强大的武器 |
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6 | 3000 |
手工业生产225财富 (this_building) 每回合公共秩序-2(肮脏) (this_province) |
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5 |
手工业 Level 2 青铜作坊 技艺娴熟的铁匠能锻造最致命的的武器 |
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6 | 2550 |
+0.5% 1st, 2nd and 3rd Class (this_building) -6% provincial income (building upkeep) (regions_in_this_province) |
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6 |
手工业 Level 3 马厩 战士可不能骑着绵羊上阵! |
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10 | 4500 |
粮食-3 (this_region) 新募骑兵经验等级+1 (this_province) +0.2% 1st and 2nd Class (this_building) -6% provincial income (building upkeep) (regions_in_this_province) |
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7 |
手工业 Level 3 木匠小屋 木匠们用双手建立屋檐为人们遮风挡雨 |
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10 | 5250 |
+0.5% 2nd Class Citizen (this_building) |
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8 |
手工业 Level 3 铁匠铺 人们应当对铁产生敬意 |
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10 | 4800 |
手工业生产300财富 (this_building) 每回合公共秩序-4(肮脏) (this_province) |
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9 |
手工业 Level 3 青铜铸造间 战士需要可靠的武器 |
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10 | 4050 |
新募重步兵部队经验等级+1 (this_province) +0.7% 1st, 2nd and 3rd Class (this_building) -8% provincial income (building upkeep) (regions_in_this_province) |
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10 |
手工业 Level 4 木匠会所 强大的战争机器是由坚固的橡木制成的 |
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16 | 9639 |
+1% 2nd Class Citizen (this_building) |
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11 |
手工业 Level 4 铸铁作坊 硬铁出利刃 |
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16 | 8820 |
手工业生产375财富 (this_building) 每回合公共秩序-10(肮脏) (this_province) 陆军招募成本-10% (this_province) 振兴商业法令: 手工业建筑产值+16% (this_province) |
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12 |
手工业 Level 4 青铜熔炉 火能破坏亦可创造 |
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16 | 7200 |
新募重步兵部队经验等级+2 (this_province) +1% 1st, 2nd and 3rd Class (this_building) -10% provincial income (building upkeep) (regions_in_this_province) Requires the Copper resource (this_building) |
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13 |
手工业 Level 4 牧马场 训练有素的马理应养尊处优 |
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16 | 8280 |
粮食-4 (this_region) 新募骑兵经验等级+2 (this_province) +0.3% 1st and 2nd Class (this_building) -8% provincial income (building upkeep) (regions_in_this_province) Requires the Warhorse resource (this_building) Requires the Warhorse resource (this_building) |
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